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Old 02-27-2014, 12:19 PM
Fuddwin Fuddwin is offline
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Default What's with the tooth thing?

I've read around a few posts on p99 and have heard someone mention something about having to get teeth to beable to port into the specific zones in Velious... Anyone know if this applies to Druids/Wiz too? If so, how does it work? Thanks!
  #2  
Old 02-27-2014, 12:49 PM
Man0warr Man0warr is offline
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Yes they do - basically it's a system put in place that requires you to visit the Wiz/Druid portal before you can port/be ported there.

They are just bags on the ground inside the portals that respawn as soon as picked up, you keep them in your inventory. Think of them as a key.
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Old 02-27-2014, 12:58 PM
Raavak Raavak is offline
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The item respawns like every 10 seconds. It basically forces you to run to every zone at least once before you can utilize the port ins.
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  #4  
Old 02-27-2014, 01:00 PM
Nuggets Nuggets is offline
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is this custom to promote the initial velious race? I dont remember it on live.
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Old 02-27-2014, 01:07 PM
Fuddwin Fuddwin is offline
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Ahh... And each key overwrites the other? So WL would overwrite all but CS? So imagine we/I need to run to WL asap.. lol
  #6  
Old 02-27-2014, 01:11 PM
Man0warr Man0warr is offline
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No, they don't overwrite. You have to keep them all.

Quote:
is this custom to promote the initial velious race? I dont remember it on live.
The requirement was removed at some point, maybe in PoP?
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  #7  
Old 02-27-2014, 02:06 PM
Daldaen Daldaen is offline
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Was removed before that.

http://www.tski.co.jp/baldio/patch/20011204.html
Quote:
Velious portal teeth (Great Divide, Wakening Lands and Cobalt Scar) are no longer required to teleport to those locations. These items are also no longer soul bound.
The Luclin patch removed them.

But seriously. What a fucking stupid idea. Just like Wind portals requiring Kunark dungeon. The developers realized each were retarded mechanics and removed them a few months after the next expansion. So stupid.
  #8  
Old 02-27-2014, 02:15 PM
kylok kylok is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Was removed before that.

http://www.tski.co.jp/baldio/patch/20011204.html


The Luclin patch removed them.

But seriously. What a fucking stupid idea. Just like Wind portals requiring Kunark dungeon. The developers realized each were retarded mechanics and removed them a few months after the next expansion. So stupid.
Why so mad about classic server being classic?
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  #9  
Old 02-27-2014, 02:21 PM
Daldaen Daldaen is offline
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Classic content I love.

Classic mistakes being repeated when the developers themselves later admit "yea that was pretty dumb" and remove those mechanics - stupid.

Wind ports
Velious teeth
Hybrid penalty

All very stupid. All retroactively changed because aforementioned stupidity. All lead to a better game after removed.
  #10  
Old 02-27-2014, 02:27 PM
kylok kylok is offline
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While that may be true, it has little to do with the purpose of this server (reliving the classic experience, faults and all).
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In our darkest hour, a hero returns
Songs are being sung from every bard,
His passion is back and the fire burns,
With fear and renown, Norrath whispers: Uthgaard
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