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  #1  
Old 05-07-2014, 07:47 PM
Daldaen Daldaen is offline
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Default Zoning at low HP / buff removal

Zoning while you are under the HP value that your gear provides in HP, should strip you of all buffs. Beneficial and Detrimental.

IE - If you have +500 HP in gear. And you zone with 450 HP, you should lose all your buffs. This mechanic was in game to save people from DoT deaths post-zoning.

Evidence:

EQClerics Post in 2002

Quote:
PET PEEVE: The bug that causes you to lose all your buffs when you zone with less hit points than you have +hit point gear.

I can't be alone in this one.

According to magelo, I have roughly +900 in direct hp gear, and another +270 in non-direct hit point gear.

http://www.magelo.com/eq_view_profile.html?num=38518

I am roughly your average equipped level 60 cleric.

What is my beef? Everytime I zone with about 1 1/2 red bubbles of health, I lose ALL my buffs.

Yes this bug has been around for a long long time, but with Luclin and the items available, suddenly a LOT more people have massive +hit point gear.

A long time ago someone posted on the dev boards about it and Absor dismissed it as saying something like "Well if you zone with low hitpoints you were going to die so this is better than dying".
Mechanic Removed in 2003

Quote:
Zoning and losing your buffs - There has been a long-standing problem that could cause all of the buffs to be stripped from a character if they zoned with fewer hit points than they had bonus hit points granted by items. For example, if your character had only 10 hit points left when zoning, and had an item that granted +15 hit points, all of your character?s buffs may have been stripped when you completed zoning. We have fixed this bug. You should now retain your buffs in this situation.
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  #2  
Old 06-08-2014, 07:02 PM
Daldaen Daldaen is offline
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Bump.

How difficult is such a code change to make?
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  #3  
Old 06-09-2014, 08:53 AM
Haynar Haynar is offline
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Default

Its been discussed.

Answer is, very easy to put in.

However, the decision was that it was a stupid bug. And won't be implemented at this time.

H
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  #4  
Old 06-09-2014, 09:36 AM
Daldaen Daldaen is offline
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Ah lame. It was very annoying sometimes. However other times it stripped a DoT that would've killed you had you zoned and kept it.

But okay :/.
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  #5  
Old 06-09-2014, 10:18 AM
Ele Ele is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Its been discussed.

Answer is, very easy to put in.

However, the decision was that it was a stupid bug. And won't be implemented at this time.

H
oh Fizzlethorpe, here comes the anti-recharge/soulfire brigade
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  #6  
Old 06-09-2014, 11:03 AM
Supaskillz Supaskillz is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Ah lame. It was very annoying sometimes. However other times it stripped a DoT that would've killed you had you zoned and kept it.

But okay :/.
Died just last night to a dot after zoning
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  #7  
Old 06-09-2014, 11:24 AM
Wrench Wrench is offline
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Quote:
Originally Posted by Supaskillz [You must be logged in to view images. Log in or Register.]
Died just last night to a dot after zoning
betcha didnt lose xp
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  #8  
Old 06-09-2014, 02:47 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Wrench [You must be logged in to view images. Log in or Register.]
betcha didnt lose xp
But you will when u should soon. Dots keeping track of whether they should cause exp loss death, across zone lines, will patch soon.

H
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  #9  
Old 06-11-2014, 03:29 AM
Pint Pint is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
But you will when u should soon. Dots keeping track of whether they should cause exp loss death, across zone lines, will patch soon.

H
Ugh, how can you simultaneously be so good to us and yet so cruel..
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  #10  
Old 06-11-2014, 04:13 AM
Potus Potus is offline
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Melees used to exploit the hell out of this. As a Necromancer I approve.
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