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#1
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![]() Roaming mobs pathing through n590 n1450 walk through the wall
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#2
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![]() Its not Only Droga, Good Example is Kaesora where Xygoz Resides, the mobs under his spawn if you aggroo them and run up they will pass walls and hit you underworld unless you go back to spawn point, its like they fail to follow a normal path, just ignore walls and any Z elevation.
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Last edited by Brocode; 07-20-2014 at 06:32 PM..
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#3
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![]() I can fix both of these, but it helps immensely if you mark the locations on a basic map of the area and post it. I've wasted hours sitting at the wrong location waiting for mobs to wander through walls before.
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#4
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![]() I will try to /loc on my encounters with this bugs, i have seem yetis in north cave in dreadlands do that but not so often(like 10% of the time), its like they peek into a hole and go underworld, right at the hall from entering the cave and from the biggest room point coming towards middle, are like weak spots.
And that kaesora just found today, i gave up pulling these. (http://wiki.project1999.com/Kaesora ) at point 1 going in the room under that room and try to pull mobs up | ||
#5
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#6
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#7
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![]() In upper guk between the summoner camp and water heading towards lower guk (the one you have to climb a ladder and walk across a bridge), the pather in this area goes through walls.
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
#8
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![]() I hate you all ;(
Examples of really good bug reports: http://www.project1999.com/forums/sh...d.php?t=113696 http://www.project1999.com/forums/sh...ighlight=perma To spell it out: I am not a player. I rely on what I remember from 10+ years ago which is patchy. I do not know where MR camp is. I do not know where summoner camp is. If you misspell Xygoz (Xalgoz) I will get lost trying to find him. Researching maps and running around trying to find these spots takes far longer than actually fixing them. It also takes away from anything else I am working on. I want to fix these, help me help you! | ||
Last edited by Alunova; 07-20-2014 at 08:14 PM..
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#9
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#10
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![]() Sorry, just saw that mispell, but fixed with links, this one is good to check as well
at this mobs room in lake of ill omen ( http://wiki.project1999.com/Chancellor_of_Di%60Zok ) theres like a bump, mini stair, higher elevation, that slightly change of Z elevation bugs them easily, you can jump, mobs cant and if you jump and pull them up, they will bounce up and down, sometimes they do come up, but about 80% of the time i had them bugged. | ||
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