#1
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Bard swarming ruins classic experience.
I'll preface by saying - I played a bard from Luclin thru GoD and loved the class. Now, I feel they're ruining quite a few zones. Have you tried exping in LOIO or OT? Or any other open outdoor zone without a faction hit?
This was totally not part of classic. No one had a computer or internet connection stable enough to pull such huge chunks of zones, over 30 mobs per pull. This didn't start until PoP, in PoN/PoD and HoH. Is this something that is going to be address in Velious? I can't see investing more time in this game only to have giant tracts of zones totally overrun by bards - thinking about all the outdoor Velious zones I can see it being a total joke. I imagine the coding would be complicated, but it seems like, if more than 6 or 8 mobs are on a player for more than N number of minutes, reset those mobs and ignore all aggro / damage from that player (or any player until it reaches its spawn point). This swarm kiting was not the classic experience and it sucks. I love p99 and have been having lots of fun but I'm disappointed to see a lot of the zones I used to level in being essentially wastelands while a few players dominate the entire zone. It seems to violate the 'play nice' policy and the spirit of p99, the classic experience. If there is no plans to address this in Velious I'd love to know, so I can cut the cord before I invest more time.. | ||
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#2
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PNP 8.0
Quote:
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#3
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For all that is holy OP do not ever, and I mean EVER go to Chardok.
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#4
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It's not classic, but I haven't seen it be the issue you make it out to be. For example I XPed in OT Sunday evening, US time. Yes there were a few bards out there, but there were plenty of mobs left. I've XPed in LOIO as well (sarnak fort) quite a few times on my druid too.
To be honest if they wanted to fix it, there's a simpler way than resetting mobs like that. Considering bards have to keep mobs in a very narrow distance range to AoE them but not get hit, all they would have to do is add a slight jitter in the mob speed/position calculation causing damage to either be missed (mob too far) or the bard to get hit (mob too close). This would have very little effect on regular pulling / kiting since other classes use spells/bows with a much longer range.
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Blue Server || My WTS/WTT/WTB list
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#5
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go get your shine box
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#6
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Bard mass kiting is classic :P I was doing it after Velious released :P
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#7
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Bard AE kiting is actually the most classic thing ever.
Swarm kiting on the other hand, does that exist here yet? I recall the aggro being off on it. | ||
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#8
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Quote:
Before you ask, I have from the day I learned how to AE kite strongly felt that bards who pull the entire zone are total assholes. So I strongly agree with you that it shouldn't happen. But come on.
__________________
Kekephee Souphanousinphone
Erudite Bard <BDA> Blue Server Every song I play is actually just me screaming the 1812 Overture in a raspy, shrieking falsetto. | |||
Last edited by Kekephee; 08-12-2014 at 03:24 AM..
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#9
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Easy solution, change zones, evolve. http://wiki.project1999.com/Zones
I mean really, if you enjoy the game, enjoy the game, and being able to aggro a whole zone is part of Everquest, if you are trying to change it, better change game. GMs would aggro a full zones on betas to test if they would support its lag before making it live, kiteable or not. Meaning just because you feel it affects you and your circle in a negative way, does not mean its not part of the game. | ||
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#10
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easier solution, go home, get shine box.
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