#1
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turn and channelling
I do not remember very many things from classic EQ, but this is one that I remember extremely vividly: if you were running and hit the turn key (while also releasing the forward key, obviously), you could instantly begin to cast a spell and it would not be interrupted by your movement. That does not happen here; you have to wait maybe half a second.
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#2
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The way I see this is something to do with a client to server issue. Client says one spot, casting at one spot, then the server checks where you are and it's different so it thinks you like you moved and says interrupted.
I even have problems like popping up from FD and casting pegi cloak lev and saying it was interrupted. | ||
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