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#1
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Chardok AE is, to quote Obiwan Kenobi, a wretched hive of scum and villainy (and RMT). Limiting them to 40 mobs per pull would probably put most of them out of business. | ||||
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#2
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![]() Pretty sure in classic you could disable all those messages. Even with the FANTASTIC classic UI with a single chatbox.
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#3
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![]() Maybe live EQ was smart enough to have some "effect applied to an entire group of mobs" system that limited the amount of data sent when dealing with a lot of crap. I've often thought about this when desyncs in fear occur because 100 people are camping in and out and 150 mobs are getting kited.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#4
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![]() Still not a bug, and feels more appropriate for RNF.
P99 is not going to replicate 56k modems. Not only because that's silly, but also because DSL and cable internet were available years before EQ was released, they just weren't very widespread yet.
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#5
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#6
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![]() Chardok AoE
2002: http://www.graffe.com/forums/showthread.php?6083/page& Quote:
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http://www.graffe.com/forums/showthr...-for-Sorcerers Quote:
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#7
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![]() Manowarr makes shit up. FWIW. He's got a reputation for that in BDA lol
Anyway, if you want chardok ae gone the best way to do it is to dig up more exact numbers on lazy aggro. That other thread was PACKED full of good links to get you started.
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hello i'm cucumbers
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#8
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![]() Posted in the RnF thread:
So I've read that you can't have more than 4 mobs aggro solo, internet connections couldn't handle large pulls, and that mobs had weird rubber band aggro that caused them to disengage if you got too far away. So what is classic in terms of pulling lots of mobs? I'm curious how bards AoE kited and charm kited if there are limits into how many mobs a person can aggro or if mobs only hold rubber band aggro? Internet connections disrupting pulls seems the most plausible to me, but I'd like to see evidence of the others.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#9
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Anyway, if you read Elethia's posts its clear that back in the day people were AEing 25-30 mobs at a time, not 130. Considering the huge negative impact Chardok has on the server in terms of RMT, disrupting a zone, and raid scene alt campage, I think what I have is enough. If Lord Nilbog disagrees, that's up to him of course. Or we can move this thread to RNF and really let loose! | |||||
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#10
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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