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  #1  
Old 12-06-2014, 02:26 PM
kalzran kalzran is offline
Large Rat


Join Date: Jul 2010
Posts: 8
Default Deepwater Barracuda no longer attacks mobs (on land)

Hello there,
Maybe this was by design, but I didn't see it in the patch notes .. and I didn't think this was an exploit so here goes.

For awhile I have been able to charm (druid - Call of Karana) the Deepwater barracuda and have him help me clear mobs around the lake (most notably to kill mobs trying to get the silly courier ring). I was gone awhile, and come back to the 3 patches. I patched up my system, and logged in. someone was camping the marauder so I thought I would have a go at the courier ring again. Charmed my pet, then went to go do my business. Found out quickly that the Barracuda would not attack any mob, even if the mob was attacking him. Charm broke, recharmed, and still no luck. I logged, recharmed, and no luck. Left that pet and got another deepwater barracuda, same thing.

Just wondering if this was by intended with the patches? (Dec 1,3,4).
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  #2  
Old 12-06-2014, 03:17 PM
nilbog nilbog is offline
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It is intended that water npcs should no longer be able to leave the water, after the last patch.
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  #3  
Old 12-06-2014, 04:24 PM
kalzran kalzran is offline
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Join Date: Jul 2010
Posts: 8
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Alright,

Well, water mobs still leave the water.

Thanks for confirming this was intended though

You guys rock -- even if the patch hurts!
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  #4  
Old 12-06-2014, 04:47 PM
nilbog nilbog is offline
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Hm, apparently I didn't read into your issue enough.

Might be something going on with this, due to the underwater creature flags.
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  #5  
Old 12-07-2014, 12:16 AM
ekeog ekeog is offline
Decaying Skeleton


Join Date: Oct 2014
Posts: 3
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Charmed barracudas can leave the water, but won't attack anything. Uncharmed ones will lose all aggro the second you leave water or even surface for air, which can't be right.
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  #6  
Old 12-07-2014, 02:11 AM
Man0warr Man0warr is offline
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Isn't that's how it's supposed to work? Breaking surface on underwater mobs was a mem wipe.
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  #7  
Old 12-07-2014, 11:58 AM
ekeog ekeog is offline
Decaying Skeleton


Join Date: Oct 2014
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Isn't that's how it's supposed to work? Breaking surface on underwater mobs was a mem wipe.
if that were the case wouldn't every underwater encounter be trivial because you memwipe the second you get air? anyways - the bloodgills along side them don't have any of these behavior or aggro problems and are also aquatic, so something's up there.
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  #8  
Old 12-07-2014, 05:09 PM
Man0warr Man0warr is offline
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Bloodgills have legs though, makes sense they can come up on land.
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Manowarr - Druid

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Tofusin - 60 Monk <BDA>
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  #9  
Old 12-07-2014, 06:08 PM
-Catherin- -Catherin- is offline
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some mobs can navigate land and water. a fish cannot.
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  #10  
Old 12-17-2014, 03:48 PM
Korpskugga Korpskugga is offline
Aviak


Join Date: Jan 2013
Posts: 62
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shouldn't the druid epic version of it be able to follow and attack on water ?

"
Tainted Barracuda
QuoteReply
# Nov 17 2001 at 1:06 AM Rating: Default
Anonymous
Anonymous
The Tainted Barracuda that comes on land is part of the druid epic quest. If you kill the Tainted Barracuda he will spawn the Corrupted Barracuda. The Tainted Barracuda that spawns the corrupted Barracuda is the only that will come up on land.
"

http://everquest.allakhazam.com/db/npc.html?id=5099

_I think it was a way to tell if you had a real one or a fake one, just tag it an pull it up to land if it followed, just kill it and it would spawn the corrupted.
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