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  #1  
Old 05-25-2015, 08:44 PM
Fopak58 Fopak58 is offline
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Default Duoing spots for Necro/Rogue ~35

Myself (necro) and a rogue friend have been duoing the outside of splitpaw for a few days and the exp has been great. We are currently both 35 and looking for a place that would be good to duo, was thinking FM for our level but was wondering if there were any suggestions for 35 and higher?
  #2  
Old 05-25-2015, 08:57 PM
Swish Swish is offline
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Keep it "old world" if you can - mobs have less HP.

At 37 you could just about kite spectres (Feerrot, Oasis)

Giants in Rathe Mountains?

Or Kunark: Overthere, FM probably still has some doable mobs, Firiona Vie
  #3  
Old 05-26-2015, 08:57 AM
Blizzardlizard Blizzardlizard is offline
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Like swish said try and keep it old world. However most spectres and hill giants will be camped and the other places are dungeons. Overthere might be your best bet since you can stay until 39 or 40 and by then fear kiting in dreadlands is cake. Plus your buddy should help free up a lot of mana.
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Old 05-26-2015, 06:15 PM
Tann Tann is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Keep it "old world" if you can - mobs have less HP.
Is this true only for 50+ stuffs??? I never noticed a difference leveling up to 40 that Kunark mobs had more HP then their classic counterparts.


to OP, posted this in the evil sham solo guide but it could work out well for a solo necro or a duo. Plenty of room to fear kite:

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Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
34-40+ mines of nurga (pras Swish for the idea)

Exit tunnel has 5 single goblin spawns and 1 dual spawn. Most are casters, but that is not an issue since the narrow tunnel with lots of corners let's you root rot and get out of LoS. *healer mobs will not heal if they don't have LoS on you*

Send in pet to eat dots/dd/ht, then something like malo - disease - poison - root (since you'll have threat after dots and can position mob) - move around corner and call off pet. Until 39 you'll need 2 poison dots.

Nice xp, OK drops (salts) and +chardok faction for those nice velious quests. I at most saw 4-5 ppl ever in the zone when I did 34-40.
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Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
Edit function disabled???

Anyway here is a map, I was also going to add this could work for a necro as well either root rotting or fear kiting as there is enough room for it. The map is missing a few hall ways though, much more room between spawns.

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  #5  
Old 05-26-2015, 07:07 PM
Swish Swish is offline
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Typically Kunark mobs have more health and hit harder for their level. That's probably not true for 100% of everything vs everything pre-Kunark but its certainly a trend.

You can go to 53-54 doing things like nobles in Highkeep, Felwithe guards in the back end with caster guilds (keep them feared to stop healing)...after that it'll be Kunark [You must be logged in to view images. Log in or Register.]
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Old 05-26-2015, 08:13 PM
Clark Clark is offline
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Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Keep it "old world" if you can - mobs have less HP.

At 37 you could just about kite spectres (Feerrot, Oasis)

Giants in Rathe Mountains?

Or Kunark: Overthere, FM probably still has some doable mobs, Firiona Vie
  #7  
Old 05-26-2015, 08:45 PM
webrunner5 webrunner5 is offline
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You are going to PISS OFF a lot of people in Oasis of Marr kiting through half the zone killing Specs there. [You must be logged in to view images. Log in or Register.]

I have always pretty much thought if you can't keep the Specs on the Island killing them, pick a different class. YMMV. [You must be logged in to view images. Log in or Register.]
  #8  
Old 05-27-2015, 12:21 AM
Blizzardlizard Blizzardlizard is offline
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Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
You are going to PISS OFF a lot of people in Oasis of Marr kiting through half the zone killing Specs there. [You must be logged in to view images. Log in or Register.]

I have always pretty much thought if you can't keep the Specs on the Island killing them, pick a different class. YMMV. [You must be logged in to view images. Log in or Register.]
I think that was a bit of an over reaction. If it takes him half of the zone to kill a spec then hes doing something wrong. Plus he's got a rogue.
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