#1
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Inert Potion and Slansin/s still bugged
This quest was supposedly fixed pending update.
I think one of the problems is the quest changed over time on live. What we have on P99 is like none of the live versions. The robed slansin that gives the + factions to 'evil' should not despawn once spawned he should stay up until killed. He was part of a longer quest chain but no one is interested in that. Here is the zam page from 2001 from the WBM: http://web.archive.org/web/200112251...html?quest=141 And here is a guide someone referenced: http://web.archive.org/web/200402111...t.com/341.html Here is the post a dev on 99 said he should spawn two hours after the real one is used: http://www.project1999.com/forums/sh...d.php?t=142066 No useful fake slansin up after I took the bad hit on the real slansin today and went out for a couple of hours. | ||
Last edited by nilbog; 03-29-2019 at 03:07 PM..
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#2
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I also have a problem with this quest. I can't seem to get the fake slansin to spawn. Only the real one.
Any ideas? | ||
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#3
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Fixed, pending update
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#4
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Bloody hell I haven't played in months/years, I'm glad for the record this is finally done!
Not dissing the staff.(except how they never reimbursed my bugged bracer of hidden I'm still salty like 5 years later) Just got a notification email for this thread! | ||
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#5
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There were several things wrong with this, specifically from the amount of misinformation on allakhazam. They still list Slansin as a natural spawn of 7 days, which I do not believe to be correct, even on current eqlive.
From my research and testing, he was always triggered from Toresian. | ||
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