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#1
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![]() Why is there a dragon construct camping the zone in? Shouldn't it path back to it's spawn point?
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | ||
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#2
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![]() They are spawned from traps and follow people. Don't think they have spawn points.
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#3
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![]() Right, but shouldn't it go back to the trap when no one is on the agro list? Or is going to sit there until someone kills it?
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | ||
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#4
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![]() Been bug reported for a while, if people would stop training them to zone in now.
http://www.project1999.com/forums/sh...ht=dragon+trap http://www.project1999.com/forums/sh...ht=dragon+trap | ||
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#5
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![]() Quote:
But in all seriousness, where is someone supposed to go with them unless they a person/group capable of killing it?
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | |||
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#6
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![]() Quote:
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#7
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![]() Quote:
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Jaxinor - 60 Virtuoso
Calibix - 41 Enchanter | |||
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#8
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![]() I think those suggestions were for what to do when you first trigger the construct, not how to get it away from the zone line after someone's already trained it there, Calibix.
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#9
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![]() Leaving these mobs up is a crappy thing to do to your fellow player base. Currently, there are hundreds of extra swarming beetles that have been left up in the zone. This causes real connectivity problems when zoning in.
We had a guy from Australia try to zone in and due to the obscene amount of extra mobs was unable to zone in. His client would crash while zoning and required a gm to move his character out of DN so he would be able to play. I live on the west coast and am at a normal ping of 115 or so. Anytime I try to zone in to DN, it's not uncommon to wait upwards of a minute to complete zoning. Tldr; if you trigger a trap, kill the mobs please.
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Juevento - 60 Rogue <BDA>
Juevento - Druid <Free Agent> | ||
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#10
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![]() Had an epic CR the other day when I died by the damned Construct while trying to hammer off a spidey.
Trying to get through Siren's Grotto naked is no joke! | ||
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