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![]() Inverted Class Exp Penalty? What the hell is that you say? It's my latest crazy explanation for the odd things that happen when you stare at your exp bar while grinding.
The theory: the amount of exp a mob awards on P99 is not only influenced by what race and class your character is, but it is also influenced by what class the mob is! What does that mean exactly? That two mobs of the same level in the same zone may not reward the same amount of exp! Think about it. The EQ experience bar is not exactly the most precise statistical reporting UI element, plus the majority of mobs are made up of the basic (non-hybrid) classes! There are some shadow knights, and the occasional paladin, but not rangers and bards. In fact, most are the classes in the +/-10% range! Here's a refresher table: Warrior = 110% Rogue = 109% Cleric/Shaman/Druid = 100% Necromancer/Magician/Enchanter/Wizard = 90% Monk = 80% Paladin/ShadowKnight/Ranger/Bard = 60% Ever kill a melee mob and think "hmmm, I got less than expected from that"? It's because it was a filthy monk! Pissed at that caster nuking you, or that freakin' healer healing over and over again and thinking you deserved more for that kill? It's because it wasn't a warrior/rogue! The Inverted Class Exp Penalty is holding you back! Insanity, or Genius? You decide! | ||
Last edited by Malakriss; 11-19-2010 at 11:43 PM..
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