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#1
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![]() Quote:
Why is stamina not frequently discussed? Has it been forgotten? It used to have a strong effect on daily gameplay. -while swimming, you lost stamina -swinging your weapons, you lost stamina based on their weight -"zing" spells, invigor etc had a use -having 100stamina was important, as it negated a minor stat/attack speed reduction -jumping should consume like 10% of your bar with each jump Run out of stamina? Not good.. you walk slower and can't jump. This will become more relevant with Kunark weapons.. because they were heavy. i.e. Wurmslayer's good stats and damage should be negated by the fact it weighs 15lbs. Does anyone remember a good weapon weight ratio? What weapons could you swing and not have to worry about stamina? When did weight become a problem, 5lbs, 8lbs? Discuss. | |||
Last edited by nilbog; 12-09-2010 at 02:29 PM..
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#2
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![]() WTF is endurance? I know my stamina bar goes down when I jump. Not sure about the rest.
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#3
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![]() Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#4
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![]() Endurance = Warriors mana pool when their skill/discs came out. I could add 500 hate every some odd 45 seconds but it cost x amount of Endurance. Defensive/evasive discs cost Endurance per tick, etc. It all became a mana pool of aggro control vs endurance regen.
Edit: I do have to say I don't recall swimming being something that readily drained your stamina, I don't ever recall needing invigor on a kedge raid, but I have zero in formation to base that memory on.
__________________
The taller you would build the tower, the stronger you must build the foundation." - Chris Thomas
Donate a water filter in Haiti. Click Here | ||
Last edited by Akame; 12-09-2010 at 02:23 PM..
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#5
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![]() All I can add is that I do recall back when being an enchanter also included the job of making sure the melee had enough stamina during exp grinds. It was indeed a huge thing to have somebody in your group that could help with stamina regen. In my opinion it was one of the great things that set EQ apart from the other MMO's.
They really did factor gear weight in to as many aspects of the game as possible. | ||
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#6
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![]() Keep in mind there's a bard song (level 3) that regenerates stamina. Just saying!
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#7
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![]() does this mean monks dont have to worry about weight on p99?
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#8
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![]() I remember swinging http://everquest.allakhazam.com/db/item.html?item=751 all day and never seeing my stamina fade. I also recall acumen being one of the best and most important spells in the game during kunark :P
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#9
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![]() is endurance definately there in place of stamina right now? if it is, why are we arguing the merits of a post-classic game element? shouldnt the fact that its post-classic be enough?
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#10
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![]() I vaguely remember my paladin running out of ....whatever you call that yellow bar, on long fights. Swinging a GhoulBane and bashing seemed to drain it after a while. I used to cast invigor or yaulp on myself to fix it. It seems like I remember I couldn't bash once I ran out.
I got a message something like "You are too fatigued to bash" or some-such. *shrug* I didnt even buy the spell this time on my shaman. | ||
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