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Old 04-12-2016, 10:42 PM
Detoxx Detoxx is offline
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Default Petition to move FTE starting point to the zone in stairs in ToV

Please sign here if you wish this to be the case!
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Old 04-12-2016, 10:43 PM
Daldaen Daldaen is offline
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Reasoning behind this? The door at entrance is a very clear line and easy to see who is past.
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Old 04-12-2016, 10:44 PM
Detoxx Detoxx is offline
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Stairs are just as clear, more wiggle room and people will not be in the way for zone in pulls. As well as the annoyance of people spam opening and closing the door
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Old 04-12-2016, 10:47 PM
Pint Pint is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Reasoning behind this? The door at entrance is a very clear line and easy to see who is past.
you being intentionally daft?
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Old 04-13-2016, 12:37 AM
bktroost bktroost is offline
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Question, I heard something about pulling kos mobs to that area or at least within aggro range as they tried to pull out of.
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Old 04-13-2016, 12:52 AM
Detoxx Detoxx is offline
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We do but the train is never dropped there or even comes there
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Old 04-13-2016, 09:22 AM
Daldaen Daldaen is offline
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Well here's the thing... the reason you want to move the spot is so that the mobs you pull to entrance don't AE the FTEers, a noble endeavor. However it was explicitly brought up by at least 2 parties in the raid summit that AEing mobs shouldn't be brought to the exact spot players zone into the zone.

So the more appropriate solution to this issue (not AEing FTEers hanging out at zone in), is instead relocating your kill spot to the entry stairs cubbies and continue using the entry room as the starting line so that it is clear, and safe from AEs at all times.

What you're asking, to me, seems like you're asking everyone to change spots to serve your kill spot. So instead of asking whats best for Aftermath (moving everyone so that your kill spot doesn't interrupt FTEers hanging out) instead maybe you should ask what is better for the server (moving your kill spot so that the entrance is never interrupted by zone pulls).

Before the rules were posted, I agree this would be a very laborious process of clearing the trash every respawn to make sure the spot was safe when you snap pulled a mob. But now that you have 60 minutes to pull and kill your target it is completely reasonable to, after your FTE goes out, Batphone and while you're setting up your pull and performing your pull have your raid kill one trash mob in one corner. BDA has done this kill spot several times with no issue and never AEing those hanging out or having just zoned in.
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Old 04-13-2016, 06:52 PM
Detoxx Detoxx is offline
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Ok Daldaen, well move to Ltk and have desync fest. Thanks for yet again showing how easy it is to work with you guys. Also, youre ogre wall blocking of the doorway as a cheap tactic was another reason for this request.



Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]

What you're asking, to me, seems like you're asking everyone to change spots to serve your kill spot. So instead of asking whats best for Aftermath (moving everyone so that your kill spot doesn't interrupt FTEers hanging out) instead maybe you should ask what is better for the server (moving your kill spot so that the entrance is never interrupted by zone pulls).
Funny, when you wanted to kill LtK, I didnt see you putting it in the cubby outside.

Good talk.
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Last edited by Detoxx; 04-13-2016 at 06:59 PM..
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Old 04-13-2016, 07:30 PM
Pint Pint is offline
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Should we assume that awakened using the zone in to fight mobs this cycle was just a one off then and you guys will not be killing mobs at the zone in again? I guess we will expect you guys to go clear to ltk on the next quake to clear out your pull spot while we help ourselves to dozekar and eashen.
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Old 04-13-2016, 08:29 PM
bktroost bktroost is offline
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Is there something deeper going on here? Like, help me understand. Does daldaen's suggestion about fighting it on the BDA cubby have hidden issues other than killing the one mob?
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