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![]() I'm not in anyway experienced with coding UI's, I just played around with it, gave it some love, in any way I could logically make sense of LOL
...YEP. credits: dualentity(retired, based off of her version), iMoto(his graphics magically fixed things. ikr?) ____ some things i pulled off: --I edited the graphics for the selector window for classic_melee, now the spell gems appear for cosmetic reasons/to fill an ugly empty space. --ATTEMPTED to make Inventory screen more appealing, even put hours into making the class icon/animation things transparent. for some reason, the colors for the background don't want to stay consistent. --fixed alot of missing graphics, like the background to the merchant menu is there now. [SCREENSHOTS BABY] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] quick setup guide: a. req res is 640x480 (sry =( fullscreen is a good solution tho(ALT-ENTER)) b. make sure "Keep Your Layout" is UNSELECTED when switching. c. to fix viewport size, type this code: /viewport 119 0 400 320 d. "classic_caster" is for any class that uses spells. "classic_melee" is for anything that doesn't use spells. e. You're in our world now! if anyone wants to make a "classic ui 1.2" go ahead =) I don't think I have any abilities to fix anything else. alooot of buttons do nothing when you press them =\ lol. [DOWNLOAD] https://dl.dropboxusercontent.com/u/...20UI%201.1.zip iMoto is working on SOME kinda strange rework classic UI project. I used some of his graphics to fill missing ones, but hey, if anyone wants to try to make sense of his files, here's his link. https://github.com/iMotoGames/P99-ClassicUI | ||
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