Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-05-2010, 12:06 PM
Supreme Supreme is offline
Planar Protector

Supreme's Avatar

Join Date: Oct 2009
Location: Rivervale,Texas
Posts: 1,077
Default Supreme's Raid Solution.

I have read the comments and the "designs" of many of the greatest minds of Project 1999 but the core problem of any raid system is the spawn timer itself. And while i can appreciate that people want to enjoy "Classic Everquest" to the fullest degree I must also state that we are not doing anything new other than reliving glory days of a time now beyond us. As such i offer my panacea for the problem.


Vox & Nagafen


Place a "NPC" in each of the Dragons Lairs. Implement a NO DROP and LORE item that randomly drops from Fire/Ice Giants and level 47+ Named Spawns. This item can be anything..a key..a shard..a page..but make the drop RARE for Named ULTRA RARE for Non-named Fire Giants. Put Fire/Ice Giants on the same spawn timer as the rest of the zone. Then put the "NPC" on a 2 hour spawn timer. Turn in the shard will SPAWN said dragon.


Plane of Fear,Hate and Sky


Once the entire zone has been killed and the specific God is dead the entire zone respawns in 6 hours. If the zone is not cleared then the entire zone respawns 1 time ever 7 days. This allows for those multiple nights in Sky trying to get to Isle 8.




Issues


Competition

Competition will not be relevant as the targets available to raid will almost always be up but will still require effort on a guild to provide the components to conduct the raids.

Loot

Lets face it. This is a emulation server with a VERY limited population. Even if we eclipse 1000+ players with the release of kunark we will still be very limited. Loot will be important but as with our current server economy will not be a major disruption.

Scheduling

This also will allow guilds that have schedules to determine a time that everyone can be assembled to do raids.


One point brought up to me is the chance that a guild may do Hate..then Fear then PoSky then farm out vox/nagafen. If there are individuals with that much time to play for 24 hours straight for the entire existence of the Project 1999 server then they deserve a gold star. Respawn the planes every 6 hours on a full clear and respawn the Dragon "Idols/Totem/NPC" every 2 hours will alleviate the problem.
  #2  
Old 02-05-2010, 12:21 PM
Trimm Trimm is offline
Sarnak

Trimm's Avatar

Join Date: Dec 2009
Location: Houston, Tx
Posts: 468
Send a message via AIM to Trimm
Default

We have new raid rules, too late.

http://www.project1999.org/forums/showthread.php?t=2670
__________________
Trimm Rockgroin 59 Rogue
Trimman Vintersorg 52 Shaman

Quote:
Originally Posted by nilbog View Post
Cats on the moon not happening on my watch.
  #3  
Old 02-05-2010, 12:26 PM
Supreme Supreme is offline
Planar Protector

Supreme's Avatar

Join Date: Oct 2009
Location: Rivervale,Texas
Posts: 1,077
Default

You really think this will help Divinity?

Or the server?
  #4  
Old 02-05-2010, 12:30 PM
Shads Shads is offline
Aviak

Shads's Avatar

Join Date: Jan 2010
Location: Florida
Posts: 75
Default

Quote:
Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
You really think this will help Divinity?

Or the server?
Yes.
  #5  
Old 02-05-2010, 12:46 PM
Trimm Trimm is offline
Sarnak

Trimm's Avatar

Join Date: Dec 2009
Location: Houston, Tx
Posts: 468
Send a message via AIM to Trimm
Default

Yes I do. Divinity is new to end-game raid content, this is true. We are still working the kinks out of mobilizing, buffing, pulling and breaking zones in a timely fashion.

IB beat us to the fire giants last night because they were ready and we weren't. It sucks, but it happens and they will spawn again.

I would rather stand my ground with the 'big guilds' and compete for spawns than know a week in advance what raid mob i'm allowed to kill. We are going to get beat, this is true, but we're also going to beat other guilds and the rewards are that much more sweet.
__________________
Trimm Rockgroin 59 Rogue
Trimman Vintersorg 52 Shaman

Quote:
Originally Posted by nilbog View Post
Cats on the moon not happening on my watch.
  #6  
Old 02-05-2010, 12:50 PM
drplump drplump is offline
Sarnak


Join Date: Nov 2009
Posts: 215
Default

Quote:
Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
NO DROP and LORE
Surely this will make sure each guild only gets one!
  #7  
Old 02-05-2010, 12:53 PM
Supreme Supreme is offline
Planar Protector

Supreme's Avatar

Join Date: Oct 2009
Location: Rivervale,Texas
Posts: 1,077
Default

Quote:
Originally Posted by Trimm [You must be logged in to view images. Log in or Register.]
Yes I do. Divinity is new to end-game raid content, this is true. We are still working the kinks out of mobilizing, buffing, pulling and breaking zones in a timely fashion.

IB beat us to the fire giants last night because they were ready and we weren't. It sucks, but it happens and they will spawn again.

I would rather stand my ground with the 'big guilds' and compete for spawns than know a week in advance what raid mob i'm allowed to kill. We are going to get beat, this is true, but we're also going to beat other guilds and the rewards are that much more sweet.

fair enough.
  #8  
Old 02-05-2010, 12:56 PM
Shads Shads is offline
Aviak

Shads's Avatar

Join Date: Jan 2010
Location: Florida
Posts: 75
Default

Quote:
Once the entire zone has been killed and the specific God is dead the entire zone respawns in 6 hours. If the zone is not cleared then the entire zone respawns 1 time ever 7 days. This allows for those multiple nights in Sky trying to get to Isle 8.
This part would cause more problems than the current solution. You could literaly have your entire guild sitting in the zone 20 mins before pops start since you will know the exact time it is going to respawn. Variance > This
  #9  
Old 02-05-2010, 12:58 PM
Supreme Supreme is offline
Planar Protector

Supreme's Avatar

Join Date: Oct 2009
Location: Rivervale,Texas
Posts: 1,077
Default

Quote:
Originally Posted by Shads [You must be logged in to view images. Log in or Register.]
This part would cause more problems than the current solution. You could literaly have your entire guild sitting in the zone 20 mins before pops start since you will know the exact time it is going to respawn. Variance > This
Zone spawns at the same time. So you would have to be logged out or kicked out when the zone respawns.

Regardless in another couple months it wont matter.
  #10  
Old 02-05-2010, 01:04 PM
Yellow Yellow is offline
Sarnak

Yellow's Avatar

Join Date: Jan 2010
Posts: 304
Default

These are great ideas but i like the new raid rules.
__________________
^Softy - Troll Shadowknight - this one may be my main? i dunno?
^Yellow - Half Elf Bard of Tranquility - This one may train you?

Quote:
Originally Posted by karsten View Post
lal yellow finally with a worthwhile zing
Quote:
Originally Posted by Kinamur1999

Did this need to be brought to the forums? no probably not, but now I know that faline is super dramatastic and that yellow is STILL the fuckin man
Last edited by Yellow; 02-05-2010 at 01:08 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:37 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.