Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-14-2017, 03:58 PM
mefdinkins mefdinkins is offline
Fire Giant

mefdinkins's Avatar

Join Date: Feb 2012
Posts: 759
Default Melee DPS Group - Bard vs. No Bard

Who does more DPS:

Group 1: Shaman (0 DPS just healing), Rogue, Rogue, Rogue, Rogue, Rogue
Group 2: Shaman (0 DPS just healing), Bard, Rogue, Rogue, Rogue, Rogue

Assume all group members are fully raid buffed and this is a fight where resists don't matter.
__________________
Evostab - Assassin | Ninjai - Grandmaster | Evocar - Sorcerer | Mefdinkins - Hierophant | Looch - Virtuoso | Snooch - Grandmaster
  #2  
Old 03-14-2017, 04:03 PM
Tupakk Tupakk is offline
Planar Protector


Join Date: Sep 2014
Posts: 1,916
Default

Raid buffed and geared?
__________________

Tupakk-57 Bard(Raid Whore)Afeni-45 Druid (Dial a Port Leadership) |Forums|Facebook| Lumumba-60 Rogue(DaP Security)/(Nocterma Member) & Department of Fun Promoter
  #3  
Old 03-14-2017, 04:04 PM
Cecily Cecily is offline
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,490
Default

Hands down, a melee group with a bard does more damage. Atk song and, ideally, epic proc make a huge difference.
Erjavavsjvs, less so, but it's something.

Rogue x 4 (or x 1 ranger)
Healer
Epic Bard

Is the group I form for pretty much anything besides heavy AEs. I drop a DPS for a second healer in that case.
Shamans are awful healers for a rogue group BTW, because they think their mana efficiency is important for some reason and torpor you.
Clerics are busy usually. So druids are my go to.
Last edited by Cecily; 03-14-2017 at 04:08 PM..
  #4  
Old 03-14-2017, 04:05 PM
Samoht Samoht is offline
Planar Protector

Samoht's Avatar

Join Date: Jul 2011
Posts: 2,254
Default

If the bard has epic + siren song, I would take the bard group.

Any other setup, that shaman is going to be hurting for mana.
__________________
IRONY
Quote:
Originally Posted by Alarti0001 View Post
Also its pretty hard not to post after you.. not because you have a stimulating(sic), but because you are constantly patrolling RnF and filling it with your spam.
  #5  
Old 03-14-2017, 05:50 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,285
Default

Bard group will kill faster in this situation because:

-bard can lull pull
-bard can EASILY hold aggro allowing all rogs to backstab
-bard snap aggro means instant sham slow without ping pong
-bard regen songs (mana and hp) really cut down on or eliminate down time

Individual mobs might die slower but with the bard you will kill a lot more over time.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.
  #6  
Old 03-14-2017, 05:52 PM
Cecily Cecily is offline
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,490
Default

I mean are we talking about raiding here or exp efficiency? Just raw damage, you want your 4 or (5 even) best rogues with a bard because it's ~6%+ extra damage per rogue. You don't need healers in non-AE situations if you pay attention.
  #7  
Old 03-14-2017, 05:58 PM
getsome getsome is offline
Fire Giant

getsome's Avatar

Join Date: Apr 2010
Posts: 732
Default

All things being equal. On a fight like Vindi with a 30 man force.

The individual rogues in the bard group will have higher dps.

The group with 5 rogues will do more overall damage than the group with 4 rogues and a bard.
  #8  
Old 03-14-2017, 06:02 PM
Cecily Cecily is offline
Planar Protector

Cecily's Avatar

Join Date: Jan 2012
Posts: 5,490
Default

Yeah, since the bard bonus only works out to a quarter rogue extra damage. So 5 should win. Doesn't seem to work out like that because things aren't equal very often.
  #9  
Old 03-15-2017, 10:16 AM
Pyrion Pyrion is offline
Fire Giant


Join Date: Sep 2012
Posts: 737
Default

DPS per single encounter: Probably the 5 rogues (by a small margin)
DPS per time: The bard group. By a HUGE margin.
  #10  
Old 03-15-2017, 12:08 PM
zanderklocke zanderklocke is offline
Planar Protector

zanderklocke's Avatar

Join Date: Aug 2012
Location: Minneapolis
Posts: 2,244
Default

Obviously, five rogues will do more damage than four rogues. The four rogues will have higher DPS per rogue, but they're not going to overcome an entire additional rogue. EverQuest is pretty much a numbers game.

The question is how valuable you value the decreased downtime due to hp and mana regen, damage shields, and ability to pull and crowd control more easily.
__________________
Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx
Power Leveling Service | OT Hammers | Quillmane Quide
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:55 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.