Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-07-2017, 05:47 PM
Silverwolf23 Silverwolf23 is offline
Large Bat


Join Date: Dec 2016
Location: washington state
Posts: 12
Question Sky OoA / Noble spawn clarification request

Hello sky goers,

I was hoping for some better clarification on the OoA and noble spawn mechanics. There seems to be a large amount of conflicting information.

After much browsing I have come to understand that the noble has a 7 day and a 3 day spawn. Both 7 day and 3 day can be going at the same time.

However I do not understand how to get the 3 day noble spawn cycle going.

1) The 7day noble pops on a (supposedly) static 7day timer
?) Does the 7 day timer start on pop or death?
?) Does the 7 day timer have a variance?

2) Upon the death of the 7 day noble an overseer of air spawns.

3) Supposedly the Overseer of Air does not depop according to wiki.
?) I don't understand why the above is true since I have personally witnessed the OoA depop right before the 7day noble pops.

4) Supposedly the 3 day noble timer starts if the noble is killed while OoA is up.
?) How does this work if the OoA depops right before 7 day noble repops?

5) Also supposedly the OoA can repop if noble is left up for a few days.
?) I have never witnessed this nor have I seen noble alive for more than 12 hours. Can anyone confirm?

6) According to some 2006 guides from live there can be at most 4 OoA which can result in multiple 3 day noble cycles allowing a noble pop 5 to 7 times in a week and sometimes up to 3 times in a 24 hr period. (Cannot confirm true for p99)

Please, PLEASE, provide some insight into this confusing spawn cycle.

And will someone please update the wiki with correct spawn timer info. (Multiple items for sky in the p99 wiki are missing or merely speculation)

Thank you to those who provide helpful information.
Last edited by Silverwolf23; 07-07-2017 at 05:53 PM.. Reason: Fixed typos
  #2  
Old 07-07-2017, 06:02 PM
Meep Meep is offline
Kobold

Meep's Avatar

Join Date: Jan 2014
Location: Neriak
Posts: 151
Default

Reminds me of people wanting scout timers. The lack of information or vagueness that follows based on personal gain.
  #3  
Old 07-07-2017, 06:08 PM
Silverwolf23 Silverwolf23 is offline
Large Bat


Join Date: Dec 2016
Location: washington state
Posts: 12
Default

Basically I'm trying to understand the logistics of leaving OoA up to get more nobles opposed to killing OoA in order to get hand of veeshan to pop.

There has been talk by a few guilds for grief killing OoA due to the whole fight for noble.

I am NOT asking for what time it pops. I simply want to correctly understand the 7/3 day pop mechanics so I can stop guessing or following false or rumored info.
  #4  
Old 07-07-2017, 06:12 PM
darkreap darkreap is offline
Sarnak

darkreap's Avatar

Join Date: Jul 2014
Posts: 331
Default

From the way it was explained to me (and I may be wrong), there is a 7 day timer on the Noble. Once the noble is killed an OoA will spawn. If the OoA is left up there will be a 3 day Noble spawn. When this is killed there will another OoA that will spawn. If this one (both?) is left up, another Noble will spawn 3 days later. This will then reset once the 7 day timer is complete, all will despawn and the 7 day Noble will spawn again and the cycle is repeated. If all the nobles are killed the same day they spawn and all the OoAs are left up there would be 3 noble spawns in a week. Again, this is how I understand it and I could be off on the details.
  #5  
Old 07-07-2017, 06:25 PM
Silverwolf23 Silverwolf23 is offline
Large Bat


Join Date: Dec 2016
Location: washington state
Posts: 12
Default

Thank you darkreap. That is mostly what is provided in the guides/wiki/advice from others. The exception to what you stated is the guides/wiki/others state the 3 day noble timer starts whenever a noble dies WHILE an OoA is up > this is where the conflict of information really plays out.

If what darkreap states is true, how do guilds get away with killing OoA to pop hand of veeshan without messing up noble? At one point over the past few months I saw 4 OoA up for several weeks. ( I regularly check sky so my guild can avoid conflicts of interest )

Sadly I have a real life and cannot watch other guilds in sky 24/7
Last edited by Silverwolf23; 07-07-2017 at 06:31 PM..
  #6  
Old 07-07-2017, 06:31 PM
xKoopa xKoopa is offline
Fire Giant


Join Date: Dec 2014
Posts: 690
Default

darkreap is at least close to right, but the cycle doesnt reset until a server reset or something like that if ooa's are left up. If you leave ooa's alone you just keep getting more and more nobles. I remember a time when there were multiple nobles a day and it rained efreeti loot until server reset

The mechanics are pretty wonky though, and I can't remember all the details of it anymore :/
  #7  
Old 07-07-2017, 09:06 PM
Maliant Maliant is offline
Sarnak


Join Date: Apr 2016
Posts: 425
Default

If people stopped killing OoA we would have infinite nobles. But for some reason OoA has been killed non-stop last several months. This is why we cannot have nice things.
  #8  
Old 07-07-2017, 10:39 PM
Savok Savok is offline
Fire Giant

Savok's Avatar

Join Date: May 2010
Posts: 971
Default

Quote:
Originally Posted by Maliant [You must be logged in to view images. Log in or Register.]
If people stopped killing OoA we would have infinite nobles. But for some reason OoA has been killed non-stop last several months. This is why we cannot have nice things.
It was probably that selfish AG guild that does it.
__________________
  #9  
Old 07-10-2017, 01:35 PM
pogs4ever pogs4ever is offline
Sarnak


Join Date: Apr 2010
Posts: 280
Default

so if you assume that every OoA is left up and each noble is basically insta killed, that would mean that you could have up to 4 nobles spawning roughly around the same time every 3 days?

Or in other words a 3 day noble is killed at x:01 causing an OoA to pop, in 3 days time you'd see two nobles at essentially x:01?
  #10  
Old 07-10-2017, 01:45 PM
fadetree fadetree is offline
Planar Protector


Join Date: Mar 2012
Posts: 1,958
Default

Quote:
Originally Posted by Silverwolf23 [You must be logged in to view images. Log in or Register.]
And will someone please update the wiki with correct spawn timer info. (Multiple items for sky in the p99 wiki are missing or merely speculation)

Thank you to those who provide helpful information.
Not trying to be irritating, but I'll point out that anyone can update the Wiki.
__________________
The Ancient Ranger
Awake again.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:35 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.