Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 04-17-2018, 01:20 PM
kb2005 kb2005 is offline
Banned


Join Date: Sep 2012
Posts: 144
Default Rate of growth comparison: 1-20 xp to x^2,x,log(x)

Was trying to figure out a fair way to price partial powerlevels in the 1-20 range, and my initial intuition was to base it off the amount of experience required for each level divided by the total xp needed to reach level 20. Turns out this more or less matches the growth for f(x) ~= 0.035x^2 (orange,) which I think unfairly weights the price distribution at the later levels. So, I tried a linear distribution which was better, but ultimately decided log(x) would be the most fair.

Anyway, for funsies / show and tell I decided to graph all that out so you can see how the actual xp rate of growth from 1 to 20 compares to other functions.
Attached Images
File Type: jpg xpRateOfGrowth_1to20.jpg (21.7 KB, 12 views)
Last edited by kb2005; 04-17-2018 at 01:41 PM..
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:51 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.