![]() |
|
#1
|
|||
|
I have discovered, with the help of a fellow player, the most heinous bug to affect rangers, and indeed all combatants of the bow and fashionquesters of the range slot.
I always argued that rangers perhaps fulfil an important role in this game, but my confidence in this position has been shattered. It has been brought to my attention that items in the ranged slot DO NOT DISPLAY TO OTHER PLAYERS. This bug occurs both when a ranged attack is used and even when a ranged item is unequipped and reequipped. Warriors are looking ridiculous shooting arrows out of their offhand shield whilst hugging their primary weapon tight. I think we can all agree this visual display bug is devastating in terms of fashionquest and makes rangers unplayable from this perspective. Please fix <3 | ||
|
#2
|
|||
|
So, I've been working with this and have a few questions.
Currently on my dev server, I have: -Ranged items displaying (to the player and other players) when first equipped, or when range attack is activated. Questions so far: 1. Should all range items be displayed? For example, if I have a 1hs in primary, 1hb in secondary, and an Idol of the Thorned in ranged. If I click the Idol to my cursor, and reequip it in the ranged slot, should players only see a 'bag' displayed on one hand? This is the way I remember it but wanted more opinions/evidence. 2. If a player has nothing equipped in primary or secondary slots, but has something equipped in ranged. Should the ranged item take display precedence over empty primary/secondary slots, or should it only appear when used or reequipped? Any input or collaboration would be appreciated. | ||
|
#3
|
|||||
|
Quote:
Quote:
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 60 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||||
|
#4
|
|||
|
Also that reminds me of a bug I found awhile back, where if you press ranged attack with a corpse targeted and a throwing weapon in your ranged slot, it just adds it (visually) to your offhand without making your primary disappear.
[You must be logged in to view images. Log in or Register.]
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 60 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||
|
#5
|
||||
|
Quote:
Nilbog I haven’t found evidence to answer your questions beyond memory and testimony like in this thread of “this is how I remember it”. I do have a question for you though: have you tested this while under illusion that doesn’t show equipped weapons (i.e. wolf form) just to make sure nothing janky happens there? | |||
|
#6
|
||||
|
Quote:
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 60 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | |||
|
#7
|
||||
|
Quote:
| |||
|
#8
|
||||
|
Quote:
https://web.archive.org/web/20011117...lismanToVN.wmv 0:03 - 0:07 | |||
|
#9
|
||||
|
Quote:
| |||
|
#10
|
||||
|
Quote:
Evidence so far seems to indicate players couldn't see other players ranged items. Is that only while activating ranged attacks? What about while not attacking, and equipping a bow - should other players see the change to a bow? | |||
![]() |
|
|