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#1
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![]() When I heard about red 1999 I got all excited for EQ and posted here for a while. Then it became apparent that it was never going to happen, because there has been like no official word about it even being considered. So whatever.
Is EQ worth playing on a blue server? I mean I always enjoyed the pve, and the pve was MOST of the game on the red servers too. But pvp added depth and challenge to it all, which is what kept me coming back. How flat and boring is blue, honestly? Are there any roleplayers here besides that iksar guild? Is it fun to roleplay when you can't even fight for what your character believes? And if I'm going blue I have no idea what class to pick. Suggestions? | ||
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#2
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![]() Actually, I suppose that this game is still EQ. And though we are greatly limited on a blue server, there is fun to be had. Even on a red server, you had to seek out and make your own fun. So here I will accept the limitations and run with them.
I know the server is very decently populated (compared even to EQ Mac), but how is the level distribution? Will I be able to find groups easily, from 1-60? The reason I ask is that the more I thought about it, the more I felt that a pacifist character would be fun here. Not as fun as on red obviously, but doable. So I will be making either a shaman, cleric or druid. Which would you suggest? I'm leaning toward Druid, as ports help when making friends and I will be dependent upon other for leveling. And I could do some things in groups besides buff/heal, like snare. idk is this dumb | ||
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#3
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![]() You get to play here without all the hacking, immature mongoloids, training, exploiting, and general douchebaggery that comes with the terrible pvp community.
Win/win. | ||
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#4
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![]() I started out on a blue server back in the day, and after a year or so I went to PvP. Played on TZ and later SZ, and I couldn't imagine playing on a bluebie server where there were no risks and nothing bad could happen. It seemed weak and pointless. I then slowly came to realize how utterly pitiful EQ's design is for PvP, it's so monstrously bad that I can't imagine why I ever spent a minute on it. There are merits to the harshness and consequences of EQ's PvP (because it's what makes the PvE rewarding as well), but the class balance and combat mechanics are just hopeless for the purpose of establishing a meaningful PvP environment. The game was never meant for PvP, and it was added as an afterthought and never worked properly. Not only is it so hugely imbalanced that meaningful competitiveness is impossible, but the fact that you can cause so much damage to others and waste so much of their time by griefing attracts the absolute rectal leakage of humanity because anyone who actually cares about the sport and challenge of quality PvP has moved on to more modern games that can provide it with the tools and knowledge that didn't exist when EQ was created. This aforementioned demographic of unsuccesful abortions is also known as the VZ/TZ community, and is the same community you'd find on red99. People play on Project 1999 to experience what Everquest was actually designed for: a challenging and punishing but therefore rewarding game where you depended on other people and had to cooperate as a community in order to thrive. If that appeals to you, you'll enjoy it here. If you want good PvP, play League of Legends or something. If you want to inflict disheartened feelings on other human beings in order to briefly forget out your own cripplingly low self esteem, try one of the hamfisted efforts at recreating EQ PvP, I think I heard someone was opening VZ/TZ again.
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Last edited by greatdane; 07-23-2011 at 02:02 PM..
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#5
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![]() Quote:
It always seemed to me that the blue players were more immature. Feeling a need to let us reds know that they were more mature, all the while wanting to play the game with fewer challenges and less depth. But what do I know, anyway? :P | |||
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#6
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#7
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![]() Quote:
The classes were unbalanced. So? It's an mmo, you have the same classes available to you as the enemies. Find some friends [You must be logged in to view images. Log in or Register.] The fact that you can group with people balanced pvp imo. An mmo balanced around 1v1 pvp seems so silly. And the fights were often meaningful, I had some epic battles over raid targets. Skill and gear both factored into how well you do in pvp. Specifically how well you work as a team. *sigh* nostalgia edit: i didn't really make my point.. Right, realism. I liked how on red, who your character was actually mattered. I wasn't just some bard that helped kill npcs and gained loot and made friends. I was an elf, first and foremost. And I attacked all non-elves on sight for their transgressions against nature. I had real enemies, as well as friends. And it was soooooooo fun [You must be logged in to view images. Log in or Register.] does this make sense | |||
Last edited by PurelyElf; 07-23-2011 at 02:15 PM..
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#8
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![]() PurelyElf and Harrison sure do love their rice
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#9
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![]() idkkkk pvp is retarded. I always thought this but never wanted to reroll on another server. The prime example is when the 3rd guild on the server broke up from a band of 6 people who constantly disrupted their raids. CH rotation going well? oh harm touch you die and the raid wipes lols.
__________________
"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#10
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![]() ANYWAY! About the being able to find groups 1-60 as a pacifist druid??
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