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View Poll Results: What is the most fun class 1-60? | |||
Warrior |
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2 | 3.85% |
Rogue |
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0 | 0% |
Monk |
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6 | 11.54% |
Ranger |
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3 | 5.77% |
Bard |
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7 | 13.46% |
Paladin |
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1 | 1.92% |
Shadowknight |
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3 | 5.77% |
Cleric |
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0 | 0% |
Druid |
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7 | 13.46% |
Shaman |
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3 | 5.77% |
Magician |
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1 | 1.92% |
Enchanter |
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14 | 26.92% |
Necromancer |
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5 | 9.62% |
Wizard |
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0 | 0% |
Voters: 52. You may not vote on this poll |
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#1
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![]() Discuss.
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Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 51 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 12 Cancermancer <Castle> -------------------------------------------------------------- Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||
#2
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![]() Gotta be enchanter. There's just so much you can do. So many places you can go.
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I have retired from the cap making game.
Teddee Bearfoot - 60 Halfling Warrior Hehateme - 60 Iksar Monk Freddee Bearfoot - 60 Halfling Druid Spooee Bearfoot - 60 Halfling Cleric <Gravity> | ||
#3
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![]() Druid or Wiz.
Sorry, everyone else is just wrong. | ||
#4
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![]() Bard
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#5
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![]() its easily enchanter and nothing comes close except maybe a full twinked monk, also stopping at 46 to zone into tov and get mega twinked
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#6
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![]() Fun is relative but I feel like they smoked some good shit when doing ench design.
Charm AND Lull + stuns + mez + root + mana drains + invis + IVU + runes AND best haste + solid slow AND Illusions + collab AND C L A R I T Y ! Did ench really need all this? They'd still be OP with half their kit. They basically get to fight anything on their own terms while getting a ton of utility while mages don't even have root and wizards are mostly 1 dimensional. Crazy skill ceiling so if you're interested in pushing a class, this is the one. | ||
#7
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![]() Obviously enchanter can be very powerful and versatile, but most fun? Absolutely not.
The issue with the enchanter tool kit isn't that its over stacked. Its that resists in P99 are nothing like they were in classic EQ. Once they overhaul the resist code and resists rates go way up enchanters will be much less of a meta than they are today, back to being just a support class. Or at the very least an extremely high risk to obtain their high rewards. | ||
Last edited by WarpathEQ; 04-01-2025 at 01:58 PM..
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#8
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![]() The real fun is the friends along the way ... but also being a narc centre of attention.
As such, I vote war - pretty much requires a group, so forced into lots of friendly opportunities, but needs everyone else to work around it, e.g. demanding buffs coupled with few button presses so lots of time for bossing and banter to feed your ego. | ||
#9
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![]() double post - toggling auto attack every 2 mins, while spamming another button every few seconds is peak game design.
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#10
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![]() Quote:
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Both druid and bard have great mobility. Druid is imo the most versatile magic class, as you can charm, root rot, nuke, quad, heal. Ports plus sow, invis, levitate let you go anywhere you want. It's far from the most powerful class but it's a hell of a lot of fun. Bard for two reasons. First, they excel at going for long periods with no downtime. Whether swarming, charming, or fear kiting, there's rarely any need for a significant recovery period after a kill. Second because of how well they can slot into any duo or trio and make it much better. | ||||
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