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  #1  
Old 08-14-2025, 05:14 PM
jungels jungels is offline
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Lightbulb How to fix low server pop

  1. Add sleeper back with final warder immunity, to prevent future awakenings.
  2. Revert lifetap nerf (no one is killing Trak with Invandyr hoops anymore)
  3. Revert recharge item and cost nerfs (smaller guilds rely more on clickies)
  4. Add back dot damage.
  5. Sit back and watch population explode above 1,000+
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  #2  
Old 08-14-2025, 09:56 PM
Duik Duik is offline
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1. Not classic
2. Because lifetap is nerfed. Of course nobody is doing it.
3. P99 isnt here for us. It is here for itself.
4. Dot damage message? Remember that shit. I agree but im not admitting it to you.
5. They already are sitting back.
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  #3  
Old 08-15-2025, 02:59 PM
jungels jungels is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
1. Not classic
2. Because lifetap is nerfed. Of course nobody is doing it.
3. P99 isnt here for us. It is here for itself.
4. Dot damage message? Remember that shit. I agree but im not admitting it to you.
5. They already are sitting back.
Very interesting sink with the ship mentality you got going here.

The entire server is custom and not classic. Less than 150 people online yesterday. They need to do something unless the goal is to let it fizzle out and die silently.
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  #4  
Old 08-15-2025, 04:09 PM
Moodie Moodie is offline
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I think the only thing significantly raising server pop is a merge.

It would also be awesome to if they reset sleepers tomb into a new separate instance where a new set of keys are required. (Old ST keys send you to the old instance). Can do this every server merge, or just whenever they feel like it to spice things up.

Yeah it's not classic, but fits perfectly with the classically themed "custom content" they said they were open to.
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  #5  
Old 08-20-2025, 09:31 AM
Castigate Castigate is offline
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Obviously unroot the dragons.
You'd have to be blind not to realize that the spectacle of pulling ToV dragons would attract people with the quality and ease of streaming now. It was a unique experience in gaming in general.

They could probably further that growth if raiding was treated more like a sport where penalties and most violations were handled exclusively in real time. Minor penalties like a guild quickly being ejected from the zone and dumped X zones away but still allowed to play rather than the raid petition legal system with weeks of punishments as a standard that has been in place would encourage "fun" and evolving gamesmanship. I don't know how practical that is though from a server staff standpoint.

"Non-classic" obvious QoL stuff may help as well. 4 action bars, buff timers, and as much as I don't like them, even targeting rings all make the game more approachable without actually changing the "core EQ experience". These are min/max population gain solutions though and probably won't happen based on the p99 ethos.

Merging all of the servers would provide a temporary boost, but it wouldn't address the underlying decay that anything this old and stagnant will have.
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  #6  
Old 08-20-2025, 09:34 AM
zelld52 zelld52 is offline
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Quote:
Originally Posted by Castigate [You must be logged in to view images. Log in or Register.]
Merging all of the servers would provide a temporary boost, but it wouldn't address the underlying decay that anything this old and stagnant will have.
Real-time punishments would be epic. But GMs dont play all day like the rest of the sweatlords of p99.

But yeah, this last sentence. It's not just p99, it's all games. Games have gone from a way to pass the time, to a sweaty competition of no-lifers, to see who can gain the most pixels in a short period of time.
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  #7  
Old 08-20-2025, 10:31 AM
cd288 cd288 is offline
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Quote:
Originally Posted by Castigate [You must be logged in to view images. Log in or Register.]
Obviously unroot the dragons.
You'd have to be blind not to realize that the spectacle of pulling ToV dragons would attract people with the quality and ease of streaming now. It was a unique experience in gaming in general.

They could probably further that growth if raiding was treated more like a sport where penalties and most violations were handled exclusively in real time. Minor penalties like a guild quickly being ejected from the zone and dumped X zones away but still allowed to play rather than the raid petition legal system with weeks of punishments as a standard that has been in place would encourage "fun" and evolving gamesmanship. I don't know how practical that is though from a server staff standpoint.

"Non-classic" obvious QoL stuff may help as well. 4 action bars, buff timers, and as much as I don't like them, even targeting rings all make the game more approachable without actually changing the "core EQ experience". These are min/max population gain solutions though and probably won't happen based on the p99 ethos.

Merging all of the servers would provide a temporary boost, but it wouldn't address the underlying decay that anything this old and stagnant will have.
Lmao found the way too immersed raider who enjoys griefing the other guilds
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  #8  
Old 08-20-2025, 06:16 PM
Castigate Castigate is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Lmao found the way too immersed raider who enjoys griefing the other guilds
I don't know you, but most of your posts in this thread are non-constructive griefing of peoples ideas. You've offered no solutions yourself. I haven't played in several years, but this was never about griefing, it's about what provides people an exciting experience that would make server number go up. I never once raided to grief, it was always for the fun of the raid experience here.
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  #9  
Old 08-22-2025, 07:21 AM
Drueric Drueric is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
3. P99 isnt here for us. It is here for itself.
A server wipe would be good for itself.
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  #10  
Old 08-14-2025, 11:27 PM
Teddie1056 Teddie1056 is offline
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I think they should just spawn warders on quakes.
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