Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Reply
 
Thread Tools Display Modes
  #1  
Old 12-27-2025, 11:59 AM
Neado Neado is offline
Decaying Skeleton


Join Date: Dec 2025
Posts: 1
Cool New Face!

Hi Everyone!

Looking to start P99 for the first time! Worried about selecting a "right" class with a "limited" player base especially as a lv 1 no twink no friend start! Any tips?

Thanks in advance!
Reply With Quote
  #2  
Old 12-27-2025, 03:59 PM
chillybob chillybob is offline
Kobold

chillybob's Avatar

Join Date: Nov 2023
Location: Nektulos Forest
Posts: 135
Default

Quote:
Originally Posted by Neado [You must be logged in to view images. Log in or Register.]
Hi Everyone!

Looking to start P99 for the first time! Worried about selecting a "right" class with a "limited" player base especially as a lv 1 no twink no friend start! Any tips?

Thanks in advance!
most people go with starting a druid (can eventually start porting other players for plat) and then using funds acquired w/ said class they will twink out and gear other classes to play. You can achieve similar results with other easy farm classes (nec, mage) but they don't have the luxury of travelling whenever they want like druids / wizards do.
__________________
First say to yourself what you would be,
and then do what you have to do.
Reply With Quote
  #3  
Old 12-27-2025, 04:04 PM
vales vales is offline
Orc


Join Date: Jun 2023
Posts: 42
Default

druid can get you from rags to riches faster than other classes, just join dial a port guild. leveling will suck until 14 (charm), and becomes easy at 34 (quadding). even if you don't want to continue leveling a druid past, say, 44 (all teleports), the character will be useful forever for item transfers, camping certain items, buying spells, using harmony, etc.

for soloing hard stuff without gear being a factor: shaman/enchanter
Reply With Quote
  #4  
Old 12-27-2025, 11:47 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 20,014
Default

Clerics aren't great plat makers but you'll never be short of a group (if you like grouping) and you're also an undead wizard if you want to go that route [You must be logged in to view images. Log in or Register.]
__________________
Reply With Quote
  #5  
Old Yesterday, 03:44 PM
Lampolo Lampolo is offline
Sarnak


Join Date: Oct 2019
Posts: 300
Default

Starting a class to make plat is common and terrible advice. This game takes way too long to grind a druid up to 34 (for ports) when you can match that income with any class by simply xping your mid 20's in a good vendor trash zone like Solusek's Eye (Sol A).

Druid - The most convenient class with run speed spells, ports, heals, solo gameplay. Lots of tools and raid support. Mediocre XP/Farm class.

Necro – One of the stronger solo classes. Can DPS for groups. Lots of tools. Strong pet. Not really the best at anything outside of convenient soloing.

Enchanter - #1 solo and plat farmer. Glass cannon. High stress gameplay, can’t leave PC for long without prep.

Cleric - Best duo class to go with ench and best healer. S-Tier in any situation outside solo.

Warrior - Best tank, can dps, most underrated and underplayed class. Needs others

Rogue - Best melee DPS, relaxed gameplay, groups and raids want you. Needs others

Monk – OP melee class. Can DPS and tank with lots of tools. Needs others

Wizard – Best burst DPS, they also have a lot of utility for raids. Weak sustained DPS. Groups don’t like too much. Not great for farming or XP.

Shaman – Second best solo class but has lots of spells and items to get before realizing it. S-Tier duo with Monk. The gear and spell journey can be fun.

I would strongly advise against Pally, Ranger, SK, Mag, Bard for new players because they are gimps and nobody wants them outside of their niche. You would be upset end-game unless you have the experience to know you want one.

If you are new to classic EQ be warned even the best solo class (Ench) will be slow and boring compared to other games. This game is made for groups. Melee classes, even the monk will struggle to solo without twinking.
Reply With Quote
  #6  
Old Yesterday, 04:29 PM
Lampolo Lampolo is offline
Sarnak


Join Date: Oct 2019
Posts: 300
Default

I retract my statement that Bards are gimped. I would still not recommend them to a new player for many reasons.
Reply With Quote
  #7  
Old Yesterday, 05:05 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 10,498
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Clerics aren't great plat makers but you'll never be short of a group (if you like grouping) and you're also an undead wizard if you want to go that route [You must be logged in to view images. Log in or Register.]
An undead-only Wizard ... that can't quad kite. Big difference.

That being said, I've soloed not one but two Clerics into their 50's using the "anti-Undead Wizard" approach, and it is certainly a viable (if a bit slow) alternative to grouping.

Also, it doesn't require much in terms of gear: like any non-Int-caster, a Cleric can benefit from a Fungi, haste item, and low-level-proccing weapon (eg. Velium Crystal Staff) ... but Clerics don't actually need any of that to solo. It just reduces downtime, but a fresh Cleric can easily do without them (and to group you really don't need anything except the clothes you loot).

IMHO the Priest classes (Druid, Cleric and Shaman) are all awesome for new people, as are Magicians, Wizards, and Necromancers. Enchanters aren't bad, but require more skill, and melees are just generally rougher to start fresh (although Monk/Bard are somewhat viable).
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
Last edited by loramin; Yesterday at 05:08 PM..
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:06 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.