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#1
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The minor healing spell is listed as healing 10 HPs. In actuality it only heals for 9. This is a consistent healing amount, no matter how often you cast it or what level you are.
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#2
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Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 56 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | |||
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#3
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FWIW, don't use Minor Healing (or Light Healing). Your class's first defensive buff heals for more.
See https://wiki.project1999.com/Healing_Spell_Lines
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
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#4
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I wasn't aware that Rangers only get to 90% though, so I guess that is not something to worry about. | |||
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#5
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#6
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EDIT: Nevermind, I see it adds max but not HP. Will fix the page
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 02-02-2026 at 05:09 PM..
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#7
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Hybrids have healing spells so that they can speed up the health regeneration that warriors have to sit through by spamming 10hp heals to get their health bar to full... then having to sit for 5 or 10 minuets longer than the warrior while they wait for their mana bar to regenerate.
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