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  #1  
Old Today, 11:06 AM
sammoHung sammoHung is offline
Sarnak


Join Date: Jun 2023
Posts: 423
Default The THJ Lawsuit should make a lot more sense now.

https://www.pcgamer.com/games/mmo/ev...-announcement/
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  #2  
Old Today, 11:12 AM
sammoHung sammoHung is offline
Sarnak


Join Date: Jun 2023
Posts: 423
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Trailer in the link, but here's the article text in case you don't want to click:

Quote:
True to its name, EverQuest hasn't let the questing end since 1999, but it's been a minute since a big new EverQuest project appeared aside from expansions to the existing MMOs. The last was EverQuest Next, which was cancelled in 2016.

Finally, Daybreak's got something new for us, but what's next this time is what was: Coming this July, EverQuest Legends is vanilla EverQuest as it was originally released before any expansions, with all the same challenges, graphics, and sounds lovingly restored from 1999—but with a twist.

Daybreak is making bigger changes to the original experience than Blizzard did with WoW Classic, heavily buffing player characters to let solo players or small groups experience everything the game has to offer without having to recruit 30 friends to go kite fire giants and kill Lord Nagafen.

Players will choose their race as normal, but will start with two classes, sorta like multiclassing in Dungeons & Dragons. After the briefish journey to level 10, they'll even get a third. Characters will keep all the skills, spells, and disciplines from their initial class, making an individual character much stronger than their true classic equivalent. Imagine playing a wizard that can quad kite with bard speed and give herself clarity, or a warrior who brings his own mage damage shield and shaman buffs. Being able to freely choose three classes opens a truly staggering number of combinations, and it should be an absolute feast for theorycrafters.
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  #3  
Old Today, 11:44 AM
MutinyLLC MutinyLLC is offline
Kobold


Join Date: Aug 2025
Posts: 110
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Looks like alot of lands are about to be ruined.
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  #4  
Old Today, 12:01 PM
Rist Rist is offline
Aviak


Join Date: Jan 2012
Posts: 51
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Looks enjoyable -- They are pulling in Rogean and Secrets too which is neat.

So Game Jawn is a game studio where games are their jam/jawn. Specifically, EverQuest. It’s a new studio that spun up last July composed of experienced members of the EverQuest emulation community. Those really into the EverQuest emulator scene may be familiar with some of the names I’m about to list off: Eda “Secrets” Spause as the project director and lead engineer, Sean “Rogean” Norton as senior engineer, and Rae “Ailia” Brewer, lead technical designer. They’ve all been playing EverQuest since 1999 and never stopped, to the point that they’ve made multiple EverQuest Emulators over the years, including Quarm and P99. They are joined by Daybreak’s David “Sysyphis” Youssefi, who functions as the executive producer. He’s also an EverQuest player who never quit.
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  #5  
Old Today, 12:05 PM
Cecily Cecily is offline
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Ailia is that retard GM on Quarm right?
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  #6  
Old Today, 12:12 PM
Reiwa Reiwa is offline
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Shut 'em down open cash shop.

That's how elf priders roll.
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  #7  
Old Today, 12:14 PM
BradZax BradZax is online now
Sarnak


Join Date: Dec 2025
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Quote:
Originally Posted by Rist [You must be logged in to view images. Log in or Register.]
Looks enjoyable -- They are pulling in Rogean and Secrets too which is neat.

So Game Jawn is a game studio where games are their jam/jawn. Specifically, EverQuest. It’s a new studio that spun up last July composed of experienced members of the EverQuest emulation community. Those really into the EverQuest emulator scene may be familiar with some of the names I’m about to list off: Eda “Secrets” Spause as the project director and lead engineer, Sean “Rogean” Norton as senior engineer, and Rae “Ailia” Brewer, lead technical designer. They’ve all been playing EverQuest since 1999 and never stopped, to the point that they’ve made multiple EverQuest Emulators over the years, including Quarm and P99. They are joined by Daybreak’s David “Sysyphis” Youssefi, who functions as the executive producer. He’s also an EverQuest player who never quit.
Wait… is this an official p99 game studio!? [You must be logged in to view images. Log in or Register.]

https://www.gamejawn.com/
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  #8  
Old Today, 12:16 PM
loramin loramin is offline
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Quote:
Originally Posted by MutinyLLC [You must be logged in to view images. Log in or Register.]
Looks like alot of lands are about to be ruined.
Including ours, potentially ... why would Daybreak want P99 operating a free server that directly competes with their paid one?
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  #9  
Old Today, 12:24 PM
BradZax BradZax is online now
Sarnak


Join Date: Dec 2025
Posts: 308
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Including ours, potentially ... why would Daybreak want P99 operating a free server that directly competes with their paid one?
They certainly didn’t want a multi class competition.

But they certainly created one.

On the bright side, this is like some serious 1990s competition in the classic MMO space now. We have Aporia’s MMO (Thj creators). We have a live classic request MMO monsters and memories. I mean, this is like pretty exciting if you think about it.
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  #10  
Old Today, 12:25 PM
Pootle Pootle is offline
Sarnak


Join Date: Jul 2011
Location: London
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"Being able to freely choose three classes opens a truly staggering number of combinations"

OMG the min-maxing, they claim so many combinations but i am sure it will quickly boil down to a maxed out set that everyone runs.

"heavily buffing player characters to let solo players or small groups experience everything the game has to offer without having to recruit 30 friends to go kite fire giants and kill Lord Nagafen"

Great, someone will spawn camp Naggy solo an nobody else will get a lookin,... sounds great.
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