#1
|
|||
|
What made EQ pvp the second greatest MMO game ever...
and how Rogean could make it the best ever: Make it like Ultima Online in the early days!
Spending time in this forum about how much fun EQ pvp fun is ...is like telling Noah that the Flood is coming so I won't bother. Risk/Reward, guild animosities, etc. Done. What made Ultima Online, IMO, the greatest pvp game of all time?
I think most of the pvp'ers loved accountability more than anything else. This is why we love YELLOW text. This is why we don't want CC enforcement, even if the usual pvp forum clown is always putting it across like he's some god at pvp. Well, let's put accountability in the game and we see for sure, IMO. I know Rogean isn't likely to import UO style pvp culture but I had so much fun in that world that it's worth a shot at bringing it up IMO.
__________________
Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
| ||
Last edited by dusk883; 08-25-2011 at 12:29 PM..
|
|
#2
|
|||
|
It was the only game that did this at that time.
PVP was never a strong point of EQ, it was just something that got very little attention from Sony. It was never even balanced or fixed much. There were a lot of very one sided encounters. | ||
|
#3
|
|||
|
No doubt Ultima Online was the best pvp game (early days) of all time.
I can tell stories about that games pvp to people who have never played any online games in their lifetimes and listen to them laugh and enjoy the thought of the madness that ensued back then. What a great game. IMO PvP should be the focus of the game. Lets face it. EQ PvE is mostly the same thing from start to finish. You focus on getting better gear so you can handle harder encounters, so you can get better gear, so you can handle harder encounters. I get it. But eventually at lvl 60 when content has its limits, pvp is always there and always has been. Its what you make of it and it gives you a reason to excell in pve and get better gear. So you can kill more people, or kill certain people, whatever. Just my opinion | ||
|
#4
|
|||
|
Are you retarded.
If you want to play Ultima Online go play an UO emu. | ||
|
#5
|
|||
|
EQ pvp is like Duke Nukem Forever multiplayer - fun but retardedly broken, let's keep it that way.
The only thing I disagreed with on UO was the stats loss for the Red players. It was bad enough that they were hunted incessently by the predominantly Blue pop without being punished further. UO was best when it had Blue/Grey/Red and bounties, and hopefully we will get another game of that ilk some day. Wouldn't work in EQ though, because you can't get one of the best weapons in the game by hacking a tree down and carving a bow out of it. Stats loss as well, UO wasn't like EQ - stats were not so difficult to raise, more they were difficult to balance until they added the locks. | ||
|
#6
|
|||
|
Is this a really elaborate troll attempt?
| ||
|
#7
|
|||
|
Pretty much haha. I quit UO for EQ. EQ was better than UO in 1999 and always will be.
But UO had some great ideas, I like the skill based system rather than class based. IIRC it was 700 skill points max and you could choose to level any of seemingly hundred (with only about 20-30 really useful ones). UO 1997 and EQ 1999 (2001 :P) should get together and have a baby. It would be a PVP and PVE nightmare (in a good way). | ||
|
|
|