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![]() I'm wondering if it's just me before I post a bug, or if there's been developer comments on it. I searched and couldn't find anything.
When riding a boat, it's like the boat goes 2 steps forward, then 1 step back. It keeps jumping back like that, but overall makes forward progress. It makes the boat rides take a lot longer than would be expected too. My best guess is that the client thinks the boat goes a certain speed (say 100 units / second), but the server has the boat going half that (so 50 units / second). So the client draws where it thinks you are, then gets an update from the server, which then yanks you back into position. And that continues for the entire boat ride. I don't know what's going on though, so just curious if it was worth posting. If there is an actual bug and the boats shouldn't be hitching backwards like that, it'd make for a much faster boat ride, which would be nice. That OT boat takes forever to show up ;-)
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