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Old 02-16-2012, 11:49 PM
Somekid123 Somekid123 is offline
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Default The Hole - See invis mobs, before and after.

When The Hole was released here on this server I would exp there as my favorite spot, many blues at 57 and I can use Manastone so I dont have to port to random zones for C2.

I took a break for a couple months, waited for Red99, between that release date and up until a week ago when I came back, mobs were changed and I see no patch notes specifiying.

Day 1 of Hole no mobs saw invis until you got to the undead erudites. No elementals, rock golems or imps saw invis, im a druid, im a loot whore, i'd invis up and run to the nameds that were left up and find away to kill them.

Now every 1 out of 8ish elementals seem to see invis, same for the imps and rock golems, I dont even bother trying to solo here since at 57 there is 50/50 chance of a mob being blue or light blue, I use to invis and run into mobs that were blue then proceed to root/rot them and move on.



Anyone else agree on this? Since no patch notes im going to assume it was snuck in, just like the pets taking 75% of exp if you do not do 51% of the damage or more unless grouped.
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Old 02-17-2012, 12:09 AM
Lulz Sect Lulz Sect is offline
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Old 02-17-2012, 12:17 AM
Somekid123 Somekid123 is offline
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I asked a detailed question and a troll responds.. suprise!
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Old 02-17-2012, 12:18 AM
MissingNo MissingNo is offline
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Seems like a legit question to me.
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Old 02-17-2012, 08:51 AM
falkun falkun is offline
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Lets see what a simple search picks up...

Quote:
Originally Posted by Nastinate [You must be logged in to view images. Log in or Register.]
I Had spent alot of time during Kunark on the live server farming The Hole. The Hole named on Prodject 1999 are much more common. I have been soloing the same camp I had done on live and pop a named roughly every 1.5 hours. When I had done this camp on live id get one named(sometimes none) per a 12-18 hour session. Also on live a rock golem see's invis making this zone much harder to maneuver into. I would appreciate changes being considered, Loam gear is about one week from being used as toliet paper, where on live it was prized and sought after due to the rarity of named spawns.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
If I recall correctly, (and this is going back many many months) the mobs were itemized (they dropped the appropriate gear). However the mobs that should have seen through invis didn't.

I also heard that at least some of the mobs did not have any faction associated with them. In other words they did not agro when you went near them and didn't asist each other. not sure how much truth there was to this as I did not go there myself.

Here's one of the old posts regarding the zone that Goobles posted:

http://www.project1999.org/forums/sh...highlight=hole
Sounds like mobs were supposed to see invis and you were enjoying the Hole loot pinata. Now that pinata is gone, classically(TM).
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Old 02-17-2012, 02:14 PM
Lulz Sect Lulz Sect is offline
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Old 02-17-2012, 04:44 PM
Extunarian Extunarian is offline
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Quote:
Originally Posted by Somekid123 [You must be logged in to view images. Log in or Register.]
Since no patch notes im going to assume it was snuck in, just like the pets taking 75% of exp if you do not do 51% of the damage or more unless grouped.
Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Kanras: Classic pet experience distribution.
I think it was established pretty quickly that mobs should and would be seeing invis in the hole. I'm sorry you took a break instead of taking advantage of it further.
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Old 02-17-2012, 04:45 PM
Extunarian Extunarian is offline
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Quote:
Originally Posted by MissingNo [You must be logged in to view images. Log in or Register.]
Seems like a legit question to me.
What is his question? Do we agree that it is more difficult because mobs see invis? Yes, we do. [You must be logged in to view images. Log in or Register.]
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