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#1
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![]() (Sometimes after dying and crashing) When I try to login to server I can select P1999 but it will load for 1 or 2 minutes before just kicking me back to Login screen.
Sometimes it will load character selection screen, but after picking my char it will crash again in 1 minute, booting me to login server. I get this pretty much at least twice a day, sometimes it takes me half an hour to be able to load my char. I thought I fixed it by repatching (overwrote EQ with last patch), cos after doing this it let me login, but then it started happening again and rewriting last patch won´t help. This seems to happen more often after I died and the game crashed, or when I changed zone and the game crashed but I don´t know if it´s related cos I believe this happens also sometimes the first time I try to log into the game. Also noticed I´m crashing when zoning more often than before this started happing. Sometimes I´m getting error 1017 sometimes I´m not. Thanks in advance. | ||
Last edited by tevas; 03-13-2012 at 11:54 AM..
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#2
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![]() Next time it happens before even opening another Everquest Window go into your Everquest>Logs folder and PM me the contents of dbg.txt
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#3
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![]() Ok I got your crash logs and they all seem to be hitting the same issue.
Here's your problem: Code:
2012-03-13 17:03:00 Networking: using port [51029]. 2012-03-13 17:03:00 Networking: Connection Established [1] 2012-03-13 17:03:01 WorldAuthenticate: Initiating Login. 2012-03-13 17:03:41 Networking: Connection Closed [0] with 466 pending bytes. 2012-03-13 17:03:41 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown. 2012-03-13 17:03:41 *** WorldAuthenticate. Checkpoint 3. 2012-03-13 17:03:44 Calling WorldAuthenticate. Countdown is 3 1. If you have a multi core CPU make sure to either use WinEQ or use one of the Multi-Core fixes (there's a guide on this board) 2. Disable Window Firewall or allow exceptions 3. Ensure the eqhost.txt is connecting to the proper port (5998) Try all 3 of these if you haven't already and get back to me. If they fail to fix the issue I'll look more into it. [You must be logged in to view images. Log in or Register.]
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#4
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![]() Thank you very much.
Checked steps 2 and 3 and everything is okay so I will install WinEQ and find the guides about multicore CPU cos this is indeed a dual core processor. | ||
#5
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![]() Here is my log:
Loading string tables. 2016-06-03 12:07:39 Initializing client variables. 2016-06-03 12:07:39 Loading spell effects. 2016-06-03 12:07:40 Initializing display structures. 2016-06-03 12:07:40 Sound Manager loaded 2165 filenames from soundassets.txt. 2016-06-03 12:07:40 Voice Manager loaded 12 macros from VoiceData.txt. 2016-06-03 12:07:40 Networking: using port [63301]. 2016-06-03 12:07:40 Networking: Connection Established [1] 2016-06-03 12:08:40 *** WorldAuthenticate. Error connecting to 66.55.145.2:9000 [client[You must be logged in to view images. Log in or Register.]isconnectReasonConnectFail,server[You must be logged in to view images. Log in or Register.]isconne ctReasonNone] 2016-06-03 12:08:40 2016-06-03 12:08:40 Networking: Connection Closed [0] with 0 pending bytes. 2016-06-03 12:08:41 *** ERROR: WorldAuthenticate has failed after attempting to connect. 2016-06-03 12:08:41 Cleanup 4 Any thoughts? I have the affinity set in the shortcut. I have used the game before, so I don't think it is firewall related. I tried reinstalling (several times). EQGame is running in compatibility mode (xp sp2). I am on a windows 10 machine on a network. | ||
Last edited by amdadm; 06-03-2016 at 12:14 PM..
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#6
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![]() Make sure you're running EQ as an administrator and also set it to run under windows xp service pack 2 or 3 in the compatibility tab under properties(for the eq icon you use to launch game.)
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