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#1
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![]() What was it like? What were the peculiarities, highlights, dangers? I missed out on this during live, the revamp was much worse than the original I've heard.
I was googling it and there's a mob called "a sunny day"? What was this mob for? The zone sounds like it was a mind trip | ||
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#2
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#3
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![]() Yeah it was a definite Odd zone. My wife used to have "Don't keel me" from the rabbit as a hot key response to hails.
It was fun in that it had some unique items including clickies that I was trying to get as a warrior. The fun part is they were original items however most were not worth the issue as you had to get the right combination of random drops to do quests which made it not worth the work. Plus as tough as you needed to be to get into the zone most people had better gear by then so it was difficult getting a group who wanted to go play there for a few rare items that had arguable worth for the effort. It's definitely in my top "fun" zones because of unique nature. Right up with Plane of Sky & Grieg's End to a minor extent. http://everquest.allakhazam.com/qgen...fMischief.html | ||
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#4
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![]() PoM 1.0 = Best zone evah!
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Purdii Uglii Ogre Shaman
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#5
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![]() Think Alice in Wonderland meets Everquest.
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#6
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![]() I stayed bound there for months until I had all the resist instaclickies and my crazy cleric brestplate. The zone was fun and the few people that hung out in there were great to group with.
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#7
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![]() Wow I forgot about this zone, don't think I've ever been to it. Is it Velious era?
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#9
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![]() Quote:
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Prexus: (00-04) <Clan nan Dreolan>
Cadiz (70 NEC) epic 1.0 Grumplescratch (65 WAR) epic 1.0 Tzartole (62 MNK) epic 1.0 | |||
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#10
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![]() I hated PoM . The most Agro, Train, zone in EQ. And you have to have gate to get out of several areas there. Sucks.
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