#1
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Can't cast on mobs in water
Since the patch if you pull mobs in Timorous Deep into the water (like most kiters have done for years) you are no longer able to cast on them as they are half in the water and half out. The spell goes off and you get the message that you cannot see your target.
This makes quading/kiting in TD very difficult and I assume definitely not working as intended. I have not tested other zones to see if the problem exists there as well, but everyone in TD is pretty bummed as this is one of the only places for high end wizards and druids to level, and you have always been able to snare and nuke raptors, etc, in the water. I apologize if someone already posted about this, I couldn't find one about it. | ||
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#2
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Not being able to cast on things in the water if you are on land (and vice versa) is tottaly classic. I wonder if this applies to pvp at well. Glad its been fixed.
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#3
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Not being able to cast on mobs in water while levitating above water is classic too?
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#4
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Quote:
This applies to detrimental things only. You should be able to heal a player or pet even if it's underwater and you aren't. | |||
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#5
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On Live, are you able to kite in the water?
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#6
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No, never have. If a mob is in water even bouncing on top of it chasing you, you have to get underwater to land spells on it.
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#7
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that's absolutely classic, in pvp you used to be able to water dance to infuriate a caster
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#8
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you really only kite over water to slow the mobs down / round them up / gain distance for atol's
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#9
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In EK, I have had several occurrences of mobs running into the water near the bridge, and I cannot cast on them even though I am also in the water.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#10
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I was able to cast on mobs while we were both underwater. Were just your feet under the surface of the water, or were you far enough under to get the "breath bar"?
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