Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-24-2012, 10:57 AM
Xible Xible is offline
Large Rat


Join Date: Mar 2012
Posts: 8
Default Can't cast on mobs in water

Since the patch if you pull mobs in Timorous Deep into the water (like most kiters have done for years) you are no longer able to cast on them as they are half in the water and half out. The spell goes off and you get the message that you cannot see your target.

This makes quading/kiting in TD very difficult and I assume definitely not working as intended. I have not tested other zones to see if the problem exists there as well, but everyone in TD is pretty bummed as this is one of the only places for high end wizards and druids to level, and you have always been able to snare and nuke raptors, etc, in the water.

I apologize if someone already posted about this, I couldn't find one about it.
  #2  
Old 04-24-2012, 11:49 AM
Rydar Rydar is offline
Kobold


Join Date: Mar 2012
Posts: 115
Default

Not being able to cast on things in the water if you are on land (and vice versa) is tottaly classic. I wonder if this applies to pvp at well. Glad its been fixed.
  #3  
Old 04-24-2012, 12:13 PM
Xible Xible is offline
Large Rat


Join Date: Mar 2012
Posts: 8
Default

Not being able to cast on mobs in water while levitating above water is classic too?
  #4  
Old 04-24-2012, 12:26 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

Quote:
Originally Posted by Xible [You must be logged in to view images. Log in or Register.]
Not being able to cast on mobs in water while levitating above water is classic too?
Yes. You can only cast on something in the same fluid as you. If you're underwater you can only cast on things underwater. If you're above you can only cast on things above.

This applies to detrimental things only. You should be able to heal a player or pet even if it's underwater and you aren't.
  #5  
Old 04-24-2012, 03:43 PM
Raavak Raavak is offline
Planar Protector

Raavak's Avatar

Join Date: Aug 2010
Location: Creepin' inta your back door.
Posts: 2,037
Default

On Live, are you able to kite in the water?
  #6  
Old 04-24-2012, 03:51 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

No, never have. If a mob is in water even bouncing on top of it chasing you, you have to get underwater to land spells on it.
  #7  
Old 04-24-2012, 04:45 PM
arsenalpow arsenalpow is offline
Planar Protector

arsenalpow's Avatar

Join Date: Jan 2011
Posts: 2,224
Default

that's absolutely classic, in pvp you used to be able to water dance to infuriate a caster
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists
Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
  #8  
Old 04-24-2012, 11:43 PM
baub baub is offline
Fire Giant


Join Date: Jun 2010
Posts: 511
Default

you really only kite over water to slow the mobs down / round them up / gain distance for atol's
  #9  
Old 04-25-2012, 08:04 PM
mwatt mwatt is offline
Fire Giant


Join Date: Dec 2010
Posts: 569
Default

In EK, I have had several occurrences of mobs running into the water near the bridge, and I cannot cast on them even though I am also in the water.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
  #10  
Old 04-28-2012, 12:03 AM
kanras kanras is offline
Developer


Join Date: Dec 2010
Posts: 1,225
Default

I was able to cast on mobs while we were both underwater. Were just your feet under the surface of the water, or were you far enough under to get the "breath bar"?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:16 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.