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#1
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![]() As it is now you are able to have both Regular Invisibility and Invisibility Versus Undead on you at the same time.
This shouldn't be possible. Casting Invisibility on someone that has Invisibility Versus Undead active should render(and vice versa): "Soandso tries to cast invisibility on you, but soandso is already invisible" Something like that, I don't have the exact message. | ||
#2
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![]() This is as classic, you'll have to search through patch notes to see when it was changed to see when it will be/should have been implemented here. (I did a quick look and couldn't find)
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#3
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![]() Here are a couple threads supporting stacking of invisibilities. What of this is true and what is working needs more debate.
http://www.eqclerics.org/forums/showthread.php?t=6173 http://eqclerics.nukefromorbitgames....ead.php?t=7333 | ||
#4
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![]() both those threads are how I recall it, I remember it getting changed as well, but I couldn't tell you when...
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#5
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![]() Quote:
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#6
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![]() Tried these methods on the Mac server, none of them worked.
Same message every time "Soandso tries to cast invisibility on you, but soandso is already invisible" The post from the second link is rather odd too: Quote:
I guess if it was changed not to work this way you are then looking for a change somewhere in between the dates of August 2000 and October/November 2002? | |||
#7
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![]() Regular invis and invis to undead should not stack. Tested successfully on EQ Mac and how I remember it from my Lower Guk days.
Can we get a quick change here for next patch? | ||
#8
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![]() How do you dare making this game more difficult!
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#9
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![]() It's OK pal, I know you can handle it.
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#10
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![]() I dont know when it was changed but on Live we use to Stack Invis and Invis undead and Invis vs Animal befor running into fear.
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