Project 1999


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Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, currently in the Kunark expansion and a max level of 60, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience.
To start playing, use our Setup Guide on the left.
Patch Notes: Saturday, August 15th, 2015
Aug 15, 2015 - 11:09 AM - by Rogean
Code / Content
  • Rogean: Permarooted mobs can no longer be affected by pushback effects.
  • Rogean: Rooted and Permarooted mobs will now summon highest hate if they are out of range and it is available.
  • Rogean: Permarooted mobs will no longer follow rooted aggro logic. They will summon top hate if available, otherwise they will attack the top hate within melee range (instead of closest). Yes, this also means 'summon kiting' will never work here.
  • Rogean: Lord Yelinak is now permarooted.
  • Haynar: More pathing improvements.
  • Haynar: Objects such as Fire Pots, Braziers, and Statues in Temple of Veeshan, Sleeper, Kael, and Western Wastes will no longer block line of sight checks for PBAE and Aggro.
  • Nilbog: Doljonijiarnimorinar procs at level 1.
  • Nilbog: 'Reinforcements for The Tunarean Regime' quest should now work properly and stop the giants from prematurely rushing the camp.
  • Nilbog: Quinon Hulleaf once again spawns in qeynos2.
  • Nilbog: Scarbrow Ga`Hruk may drop Frozen Orb.
  • Nilbog: An invisible man in Crystal Caverns may no longer be engaged.
  • Nilbog: Several giants in Kael Drakkel no longer see invisible.
  • Alunova: Added some missing pathing areas to Kael.
35 Replies | 5,271 Views
Patch Notes: Sunday, August 9th, 2015
Aug 09, 2015 - 3:06 AM - by Rogean
The latest patch contains new required files. Download and extract the Project 1999 Files (V39) to your EQ Titanium Directory.

This patch includes some significant optimizations to the pathing system. Since we don't have beta anymore, we are introducing this to select high population zones for testing. The following zones will be used: Kael, Sebilis, City of Mist, and Chardok. Please continue to report any new issues found.

Code / Content
  • Splurt Fixed
  • Old world mobs showing velious textures (Gargoyles, etc) fixed.
  • Adjusted Avatar of War's Attack Speed and ATK Rating. You're gonna need some AC.
  • Rogean: Fixed a line of sight calculation that could allow a player to melee a large mob, but avoid PBAE.
  • Rogean: Dragon models should no longer bounce around when moving / pushed.
  • Haynar: Pathing Optimizations
  • Haynar: Timers removed from spell buffs
  • Haynar: Binding fixed in Plane of Mischief
  • Alunova: Several Velious bosses have had their offensive stats increased.
  • Alunova: Some pathing issues fixed in Temple of Veeshan.
  • Nilbog: Jano Jinglebelly no longer spawns
  • Nilbog: Mojax Hikspin drops the correct note needed for 'Message Intercept'
  • Nilbog: Corrected dialogue for Tholious Quey
  • Nilbog: Spirocs of Timorous have faction hits on death
  • Nilbog: Changed the spawn mechanics of Karg/Martar Icebear. They should be more available.
  • Nilbog: Assistant Kiolna no longer exists. Speak to Bank Clerk Jaylin regarding strongbox keys.
  • Nilbog: The water zone issue with the Hole has been fixed
  • Nilbog: Druid and Wizard Iceclad spells have been added to the appropriate old world locations
  • Nilbog: Councilor Julia Lockhear no longer shouts to herself
  • Nilbog: Tri-Plated Golden Hackle Hammer may be clicked from inventory
  • Nilbog: Removed faction from Tain Hammerfrost to prevent his death to wandering npcs
  • Nilbog: Venomous Axe of the Velium Brood procs at level 1
  • Nilbog: The exit door on 7th floor Tower of Frozen Shadow now uses Large metal key
  • Nilbog: Corrected an issue with Boridain Glacierbane repeating text
  • Nilbog: Lower level cubes in skyshrine drop coin
  • Nilbog: Scout Charisa says the name of the player who turned in her quest item
  • Nilbog: Sentry Kale's 'Dragon Tooth Choker' quest now provides the letter needed to proceed.
  • Nilbog: Tower of Frozen Shadow: 7th floor door to exit now requires Vhal`Sera's key
  • Nilbog: Repop cycle of Kael quest npcs fixed
  • Nilbog: Script turn in for Resonant Bracer fixed
157 Replies | 14,887 Views
Nothing Burns Like the Cold
Jul 24, 2015 - 1:59 PM - by Rogean
The latest patch contains new required files. Download and extract the Project 1999 Files (V37) to your EQ Titanium Directory.

We're about a week away from Velious. Are you guys ready??

I wanted to make a post to let everyone know what to expect. We will be starting a launch event in the evening of that server's day. The event will last for a few hours. Unlike our Kunark launch event, which had a set amount of progress required and various defined steps, the Velious launch will be a consistent event lasting for an undefined amount of time (up to several hours).

Other than that, the event will be similar in many ways to the Kunark event. There will be 5 zones, announced at the beginning of the event, each containing a mini event with battles taking place between two factions. Players can chose to help one side, or both. Event participation will be tracked by faction, which can be gained by assisting either camp with acquiring event specific items off mobs in surrounding zones, or by slaying the combat mobs of either faction. You will not lose faction with the opposing camp by any action, however, so feel free to jump around.

At the end of the event, the higher value of the two factions will be your participation score. When Velious opens, you will be able to take a one time teleportation directly from the event camps into a Velious zone. The destination zone will be determined by which camp you port from. This teleport will initially only be available to those that participated the most in the event, and every several minutes that participation threshold will be lowered to gradually allow more players to teleport from the camps. This system is set up to encourage participation in the event and to take the stress off bottleneck zones like North Ro.

There will also be rare item raffles based on your participation score, so don't miss out! See you guys there.
129 Replies | 26,445 Views
Patch Notes: June 11th, 2015
Jun 11, 2015 - 10:33 PM - by Rogean
Code
  • Rogean: Possible improvements to zoning reliability (EQEmu Community).
  • Rogean: Jumping will now show correctly to other players. Commence barrel rolls.
  • Haynar: (DemonStar55) Added playerstate support to code. This will allow fixing Bard animations so they can be seen by others.
  • Haynar: (DemonStar55) Fixed animation packet, which had some things reversed. This should fix animations that other see in most cases.
  • Haynar: (Itchybottom) Using /pet attack [mobname] will now work, without having a mob targeted.
  • Haynar: Fixed bard animations so others can see them.
  • Haynar: Moved spell animations to not need need an extra animation packet.
  • Haynar: Spell push on clients changed so that players will no longer warp to a previous position if they are moving.
  • Haynar: Quests activated by /say will now work for people who are sneaking behind the mob. Be warned, they will turn around.
  • Haynar: Weapon that proc AE spells, will no longer do a casting animation when they proc.
  • Haynar: Made some adjustments on how fear works on clients. They were moving at half speed before. They should now move at correct speed, and the
  • Haynar: movement will be less jumpy from the client view.
  • Haynar: Fixed a bug in mob movement, that could make it be jumpy sometimes. It would almost stutter as they moved.
  • Haynar: Fixes for runner giants in the ring wars. They will now visibly stop when rooted.
  • Haynar: A pet will no longer dual wield if they are handed a non-weapon item like a torch.
  • Kanras: Giants and Lycanthropes (Drolvargs, Werewolves) can now be pickpocketted.
  • Kanras: Most DOTs have received an extra tic of duration.
Content
  • Nilbog: Tiny Jade Inlaid Coffins are stackable
  • Nilbog: Donal's Chestplate of Mourning may no longer be clicked from inventory.
  • Nilbog: Pouch of Mistletoe Powder is no longer stackable.
  • Nilbog: aqua goblins in ocean of tears now have correct faction.
  • Nilbog: Nihilists of cabwest respawn time increased and class corrected. They are now shadowknights.
  • Nilbog: The teleporter room in the Hole functions properly.
  • Nilbog: Removed a Trantor Everhot duplicate. The remaining one now paths.
  • Nilbog: 'Tax Collection' quest is now multiquestable.
  • Nilbog: 'Poacher Heads' now awards exp.
  • Nilbog: Added missing Lashun Novashine text.
  • Nilbog: Terblyn Zelbus will no longer discuss Velious teleports. He will remember to do so when Velious is released.
  • Nilbog: Corrected an issue with the spawning of Iksar Dakoit.
94 Replies | 15,492 Views
» Server Status
Project 1999
Status:
Players:
UP
511
 

Project 1999 PvP
Status:
Players:
UP
84
 

Project 1999 Beta
Status:
Players:
Locked
0
 

Total Players: 595 
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» Current Poll
When was your first experience with Everquest?
Pre-Kunark (March 1999-April 2000) - 52.71%
3,347 Votes
Kunark (April 2000-December 2000) - 25.56%
1,623 Vote
Velious (December 2000-December 2001) - 10.68%
678 Votes
Luclin or later (December 2001-Present) - 7.26%
461 Votes
Never played Everquest on live. Project 1999 is your first experience. - 3.80%
241 Votes
Total Votes: 6,350
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