Project 1999

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» Welcome
Relive the classic Everquest MMORPG Gaming Experience as it was in 1999 and onward. Project 1999 is a free to play Emulated Everquest Server giving Players the opportunity to experience Classic EQ Once again, currently in the Kunark expansion and a max level of 60, with the look and feel of the old interface and several modifications making game mechanics similar to how the game used to be. Project 1999 is the best and most popular classic Everquest experience.
To start playing, use our Setup Guide on the left.
Nothing Burns Like the Cold
Jul 24, 2015 - 1:59 PM - by Rogean
The latest patch contains new required files. Download and extract the Project 1999 Files (V37) to your EQ Titanium Directory.

We're about a week away from Velious. Are you guys ready??

I wanted to make a post to let everyone know what to expect. We will be starting a launch event in the evening of that server's day. The event will last for a few hours. Unlike our Kunark launch event, which had a set amount of progress required and various defined steps, the Velious launch will be a consistent event lasting for an undefined amount of time (up to several hours).

Other than that, the event will be similar in many ways to the Kunark event. There will be 5 zones, announced at the beginning of the event, each containing a mini event with battles taking place between two factions. Players can chose to help one side, or both. Event participation will be tracked by faction, which can be gained by assisting either camp with acquiring event specific items off mobs in surrounding zones, or by slaying the combat mobs of either faction. You will not lose faction with the opposing camp by any action, however, so feel free to jump around.

At the end of the event, the higher value of the two factions will be your participation score. When Velious opens, you will be able to take a one time teleportation directly from the event camps into a Velious zone. The destination zone will be determined by which camp you port from. This teleport will initially only be available to those that participated the most in the event, and every several minutes that participation threshold will be lowered to gradually allow more players to teleport from the camps. This system is set up to encourage participation in the event and to take the stress off bottleneck zones like North Ro.

There will also be rare item raffles based on your participation score, so don't miss out! See you guys there.
128 Replies | 23,664 Views
Patch Notes: June 11th, 2015
Jun 11, 2015 - 10:33 PM - by Rogean
  • Rogean: Possible improvements to zoning reliability (EQEmu Community).
  • Rogean: Jumping will now show correctly to other players. Commence barrel rolls.
  • Haynar: (DemonStar55) Added playerstate support to code. This will allow fixing Bard animations so they can be seen by others.
  • Haynar: (DemonStar55) Fixed animation packet, which had some things reversed. This should fix animations that other see in most cases.
  • Haynar: (Itchybottom) Using /pet attack [mobname] will now work, without having a mob targeted.
  • Haynar: Fixed bard animations so others can see them.
  • Haynar: Moved spell animations to not need need an extra animation packet.
  • Haynar: Spell push on clients changed so that players will no longer warp to a previous position if they are moving.
  • Haynar: Quests activated by /say will now work for people who are sneaking behind the mob. Be warned, they will turn around.
  • Haynar: Weapon that proc AE spells, will no longer do a casting animation when they proc.
  • Haynar: Made some adjustments on how fear works on clients. They were moving at half speed before. They should now move at correct speed, and the
  • Haynar: movement will be less jumpy from the client view.
  • Haynar: Fixed a bug in mob movement, that could make it be jumpy sometimes. It would almost stutter as they moved.
  • Haynar: Fixes for runner giants in the ring wars. They will now visibly stop when rooted.
  • Haynar: A pet will no longer dual wield if they are handed a non-weapon item like a torch.
  • Kanras: Giants and Lycanthropes (Drolvargs, Werewolves) can now be pickpocketted.
  • Kanras: Most DOTs have received an extra tic of duration.
  • Nilbog: Tiny Jade Inlaid Coffins are stackable
  • Nilbog: Donal's Chestplate of Mourning may no longer be clicked from inventory.
  • Nilbog: Pouch of Mistletoe Powder is no longer stackable.
  • Nilbog: aqua goblins in ocean of tears now have correct faction.
  • Nilbog: Nihilists of cabwest respawn time increased and class corrected. They are now shadowknights.
  • Nilbog: The teleporter room in the Hole functions properly.
  • Nilbog: Removed a Trantor Everhot duplicate. The remaining one now paths.
  • Nilbog: 'Tax Collection' quest is now multiquestable.
  • Nilbog: 'Poacher Heads' now awards exp.
  • Nilbog: Added missing Lashun Novashine text.
  • Nilbog: Terblyn Zelbus will no longer discuss Velious teleports. He will remember to do so when Velious is released.
  • Nilbog: Corrected an issue with the spawning of Iksar Dakoit.
94 Replies | 14,862 Views
» Server Status
Project 1999
.:: Server Info ::.

Project 1999 PvP
.:: Server Info ::.

Project 1999 Beta
.:: Server Info ::.

Total Players: 1962
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» Stats
Members: 69,359
Threads: 182,758
Posts: 1,815,723
Top Poster: Eunomia (16,308)
Welcome to our newest member, haunted
» Current Poll
When was your first experience with Everquest?
Pre-Kunark (March 1999-April 2000) - 52.66%
3,281 Votes
Kunark (April 2000-December 2000) - 25.57%
1,593 Vote
Velious (December 2000-December 2001) - 10.75%
670 Votes
Luclin or later (December 2001-Present) - 7.29%
454 Votes
Never played Everquest on live. Project 1999 is your first experience. - 3.74%
233 Votes
Total Votes: 6,231
You may not vote on this poll.
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