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#11
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![]() The best thing would be to create a class that isn't solely group dependent. I would recommend enchanter, bard or shaman.
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#12
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![]() I've thought about this before. One would think that the best option would be cleric/tank/enchanter, as these are generally necessary to form groups, however these classes don't stack well, and it can be pretty cyclical as to whether you will get groups. Some days you might be the only cleric, other times there will be several LFG in one zone. I personally think a DPS class would be easiest class to get a group for, as a group will usually want 2 or 3 DPS per group. No one generally has objections to a rogue joining their group, as they do awesome sustained DPS and have a positive experience modifier (however slight.)
After DPS I would tend to say enchanter would be a great option...there seems to always be a need for them. | ||
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#13
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![]() Enchanter
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#14
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![]() Enchanter. Group already has a cleric? Don't need 2 of them. Meanwhile a 2nd enchanter with charm pet is always great.
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#16
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![]() Ranger
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#17
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![]() Rogue. No exp penalty, best dps, sexy as hell.
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#18
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![]() what?
cleric. never know when the first one is gonna log. never seen clerics sitting around LFG. enchanter also a good answer. tank is a terrible idea for avoiding sitting around waiting for other people. that pretty much sums up the tank life. | ||
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#19
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![]() I feel a Cleric/Enchanter/Rogue will always be wanted for groups. I think the tank should generally be the individual trying to put together a group based on what he needs.
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#20
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![]() Quote:
Tank, cleric all solid bets. But if I were rerolling today there would only be one choice..and that choice would be enchanter. It's a class that all groups want, and they level really fast / efficiently and solo well on top of it. Every group wants one..every group that has half a clue is happy to have a second..and half your chanter population is off soloing or duoing somewhere uninterested in groups while the other half levels up so fast they end up flying by most other classes, leaving a frequent shortage. On top of it all they're a blast to play. It's a very active class, and a lot of variation in what you do, and you can fill in for (almost) any roll. Now the real key is to play what interests you..but ya know..if enchanter is on that list I'd 100% recommend going for it [You must be logged in to view images. Log in or Register.]
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Blue
-Propo Fol, Enchanter -Adeno Sine, Monk <Azure Guard> Green -Curare, Necromancer | |||
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