#71
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First to have X amount of players in zone shouldn't matter at all unless that amount is what it takes to take the mob out.
First to have the raid force required to kill the mob AND pulling trash should have first go at the mob. The other raid(s) can sit and watch them down the mob or fail and pick it up after them. Setting something up like "first to have 15 in zone gets mob" is retarded because people will stay in that zone with the min required for as long as it takes. Additionally just because you can handle trash doesn't mean you can handle the boss. If it takes 30+ to kill target A then the first guild in zone and pulling trash with 30+ gets first try. | ||
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#72
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Guild A is waiting at the ice wall in Kael with 6 people. Statue is due up that night. Guild B has been clearing the arena with a raid force for some time. They know Statue is due as well. As they have a raid gathered, they go and sit in Statue's room hoping to kill him. Guild A calls leapfrogging. Guild B calls BS, as no mob was up. Statue pops. Guild B kills Statue. While Guild B does loot from Statue, Guild A zones in in full force and kills Idol. Guild A then gives B an ultimatum to pull AoW or they will. Guild A then trains AoW onto guild B while they are doing loot, rezzing, etc. Apologies again for the derail, but this is a valid problem that will come up once Kunark and SoV are up. | ||||
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#73
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I like keeping timers for post-boss spawns 'cause that keeps things moving, people shouldn't be allowed to leisurely clear trash and wait an hour and a half for 60+ people to show up. And as for the second-to-last paragraph, Rogean said he had a change planned for before the mob. Since we currently camp, any change would presumably be to something other than poopsocking. Most importantly, I hereby demand the forum spellchecker recognize "poopsocking."
__________________
Accersitus Mage
Ennui Monk Vita mid 40s Cleric | |||
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#74
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Can anyone argue in this example that Guild 2 does not deserve rights to the first shot on Eashen? | |||
Last edited by azeth; 07-31-2010 at 08:01 PM..
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#75
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#76
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On Tholuxe it was always first to engage the mob in question when I was involved. I never raided VT, but for areas like NToV, even when a guild would kill Aary, there were times when 2 guilds would kill the flurries and then move in different directions to kill the other dragons. The only time GMs got involved was if 2 guilds were on the same mob and one of them petitioned. Training happened, but it didn't usually bring about GM involvement. It was a total FFA to the point of engaging the mob.
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#77
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on the rathe server we had a calender that all the other big guilds shared and on x day it was our turn for fear (whatever ) and if we wiped any of the other raid guilds that could get a force up could come do it. BoTs was the biggest guild and the shadiest and they respected the arrangement too... there was never any big problems with ks'ing or leapfrogging. granted we were a smaller raid guild so we only got like 2 shots a month at fear and 2 for hate but after kunark and velious that wasn't an issue anymore
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#78
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In LoS, we called it steamrolling - and we liked it.
On the face of things, I have no issue with it - contention, competition and conflict made EQ a better game - nothing was a lock, and if you wanted it, you had enough unemployed college kids who could count to 3 and press CH, you took it. Rotation, sharing and other such words are best saved for internet porn. | ||
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#79
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#80
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Jeice Shadows of Morrel Thule Faddle Vohn'Grolsch of Vazaelle Jeice - Gnome Necromancer Winkyfeet - Halfelf Bard Disclaimer: Not to be confused with the ranger Jiece, who seems to have incorrectly spelled my name. | |||
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