#381
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More Examples:
Shield spell broken into 3 separate effects like classic along with the bone alignment. These would require a lot of editing to make it look more classic, they would look fuller and come out farther. [You must be logged in to view images. Log in or Register.] Male model emitters flow more straight out. [You must be logged in to view images. Log in or Register.] Male arms at rest with the particles going straight down more like classic. [You must be logged in to view images. Log in or Register.] Waving with particles shooting into air. [You must be logged in to view images. Log in or Register.] | ||
Last edited by Telin; 05-19-2014 at 10:21 PM..
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#382
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im excited, if you're excited.
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Kautin Kaio'Ken <Grandmaster>
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#383
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Quote:
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#384
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Great, they look a lot more like classic now. Great work as ever, can't wait to download it.
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Cheers !!
__________________
Gaviilan, Druid of the 60 circle
Bokeron, Ikky Monk Take a look at my Druid all-in-one guide!! Proud Officer of <Europa> | |||
Last edited by rafaone; 05-22-2014 at 03:23 AM..
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#385
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Have you tried this trick while also reverting to the "old" spell effects system seen by deleting the spellsnew files? I wonder if that stops the emitters from coming out of location 0,0,0 in the zone.
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#386
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first person spell particles
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#387
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I haven't found a way to apply the root bone alignment to the spellbind points yet. It can be done with weapon points so far. Maybe it's possible to change it for the spellpoints or maybe the hand emitters can be forced to use the weapon points since they are at the same location anyway. I did find the spell points in the client, but I wouldn't know what to change the tracks to since they're not in plain text.
The clipped particles seem to be hard coded for all spell points on models. They're viewable if emitting from the ground and not attached, but that makes the game crash with illusion spells for some reason. Someone may be able to turn off the clipping by erasing the code, but I'm only speculating and would need someone with a lot if client code knowledge. | ||
Last edited by Telin; 06-28-2014 at 11:21 AM..
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#388
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#390
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Is this part of the patch files, or do I need to get this separately?
__________________
Eelen lvl ?? High Elf Cleric
Original: Eelen Lifebringer Cleric and officer of Na Koa, E'ci | ||
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