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  #1  
Old 02-23-2016, 10:19 PM
Colgate Colgate is offline
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Default Ring 10 War Wave Lower Number Limit

did a ring 10 war tonight and the first phase (recruits) had 0 waves spawn before it skipped to phase 2

surely that's not correct?
  #2  
Old 02-23-2016, 11:22 PM
Daldaen Daldaen is offline
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Location: Kedge Keep
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The ring war is bugged. I believe it saves memory based on previous wars attempted on the server. This is my theory:

If you spawned X Waves in a war and then failed, then restart the war later (hours or days later), it will remember you spawning those X Waves before you failed. It will count that towards your total wave # for clearing a "Phase".

You just happened to spawn all the necessary waves from a previous war that it counted all those towards your first Phase of a new war, and immediately progressed you to Phase 2. It happened to us once and sucked cause we were counting on that time to build up our force.

Also... it remembers what Heroes died. We have lost a few hero rewards on successful wars because prior attempts let these heroes die. And the zone remembered those. Also sucks, we lost 1 FT1 neck and 2 of the FT2 Helms so far because of this bug.
  #3  
Old 02-23-2016, 11:29 PM
nilbog nilbog is offline
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Those issues should be fixed with next patch.
  #4  
Old 02-23-2016, 11:30 PM
Daldaen Daldaen is offline
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<3 Nilbog
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