#12
|
|||
|
Play necro in classic, chanter in Kunark and shaman in Velious. This will result in the best solo experience for each expansion.
| ||
|
#13
|
||||
|
Quote:
__________________
the Salt King <Ironborn> | |||
|
#14
|
|||
|
Shamans are hard to kill if you don't drunk-play or aren't incredibly reckless/new to the game.
Successful dungeon soloing on the other hand with a mage will make you feel a lot more special or competitive if you do it without root nets and heals. A lazy mage is not going to be soloing many dungeons for exp... These 2 make a pretty powerful duo if you find a good friend that plays the other class. [You must be logged in to view images. Log in or Register.] | ||
|
#15
|
|||
|
I'd say go Mage if it's your first toon. Will be a bit easier and you can solo quite well. Can even farm stuff for other alts. Nukes can be kinda strong and combined with pet should keep things interesting. You won't be able to root so some camps will be challenging but not impossible. Keeps you on your toes at least. If you can grab some nets those will help.
__________________
Xruptor - 30 Enchanter [High Elf - Agnostic] <Castle>
Xovek - 17 Necromancer [Dark Elf - Innoruuk] <Castle> | ||
|
#16
|
|||
|
Mage:
- Best summoned pet - Better to do 1v1 adds just waste your mana - Lack CC but can use earth pet for root just no control over it. - Utility is summoning food/water/weps/bags - Straight forward class and not a bad choice for new players - General solo strategy is toss pets at the enemy till it dies Shaman: - SOW, Haste, Slow, Regen, HP buffs, Heal - Get to do the canni dance to help with mana regen - Generally play a Troll so natural regen - Get a weak pet that is more like a DoT - Can solo or group with no issues - General solo strategy is to root/rot but can tank with good gear early on Adding this since it's also a pet class option Necromancer : - Faint Death is great for when things do go wrong also for safe AFK - Lich for mana and Lifetap for Health - Great solo class and plat farming class - Little to no gear required - Strategy Root/rot..fear kitting.. and Lifetap tanking at earlier levels. | ||
|
#17
|
|||
|
I'd go shaman. Played well (or even decent) you have tons of backup plans.
Mages are great but have the versatility of a casting rogue. A bag of root nets, mallet and jboots would make it less stressful but the shaman comes with all those tools in it's spell book. | ||
|
#18
|
||||
|
Quote:
| |||
|
#19
|
|||
|
I was interested in starting a Mage to compliment my Necro (two sides of the same coin), but I'm kind of turned off by the gameplay if its what ya'll are saying it is. The wiki implies you'd nuke alongside your pet, not sit down and let it go ham.
| ||
|
#20
|
||||
|
Quote:
Level 44+, you can do wonders 1vs1 with chain summoning fire pet w focus torch(once SolRo is released). With torch, you can probably chain summon fire pet at 39 too. Make sure you specialize in conjuration and keep backing off the new pet or don't get aggro/attacked until the new fire pet casts it's self DS. You'll have to have a dead pet and nuke to get full exp if you're soloing. Duo as much as possible to not have to worry about nuking and get the best results. Group with a ranged dps class preferably or anybody who won't take aggro from your fire pet. | |||
|
|
|