#11
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http://www.project1999.org/forums/sh...ad.php?t=39361
Found it. Now how to implement it in to fix war agro is the question [You must be logged in to view images. Log in or Register.] | ||
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#12
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Quote:
Just like everybody else, I recall keeping aggro fine with non-proc weapons on live. I didn't play past Velious so I have no memories of later expansions to confuse things with. Believe me I hope they fix it, but it's not as terrible as some people make it sound. There's a lot of warriors out there with shit gear who were powerleveled or purchased, naturally they're going to suck. But don't let a few bad apples ruin the whole class, there's some awesome Warriors out there.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | |||
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#13
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I dont think ive ever even posted but please explain how a warrior sucks, all you do is auto attack and press taunt every few seconds, seems pretty simple. It is obviously a mechanics problem and not a skill problem due to the lack of complexity of the exp group warrior tank. I would be interested what aspect of warrior agro is related to skill though.
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#14
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Quote:
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#15
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During kunark and velious a warrior was the best tank. Period. Dont even remember seeing other tanks around. And its not like the mechanics of holding aggro is difficult for any class. But being a good tank in general undoubtedly takes the most skill of any role
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Last edited by Cippofra; 06-15-2011 at 08:14 AM..
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#16
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Quote:
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#17
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The agro thing is also a function of the rest of the group being watchful and learning when to turn off attack/not overnuke etc.
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#18
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Can I suggest to the original poster to change the title of this thread to something like "Warrior Woes" or "plz fix warriors and stuff".
Sort of back on topic, though. I was actually wondering about this 2 handed damage bonus thing. I was under the impression that by "classic 2h damage" it means that all weapons get the same damage bonus regardless of 1h or 2h until a later patch. In a later patch, they will make it where there is an added damage bonus to 2h =>28, and another =>40. I don't know what the damage bonus for 2hers was on P99 before that patch. But I do know but after that patch people with nice 2h weps like Tstaff, etc were a little...unhappy. | ||
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#19
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I don't know why you call these 'rumors' because the answers are easily found on this site.
Here is where we are currently: Quote:
Looking ahead, when the patch that brought us Epics was released (9/19/2000) the following mechanical changes for damage bonus calculations were also implemented: Quote:
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Jorg Shaman
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#20
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I do remember at one time moss covered twigs being extremely popular due to the whole dmg bonus more often idea, but I seem to remember it was in the very early days. As for my warrior, I always felt like I had better aggro dual wielding. Process was always pretty simple in groups. Taunt twice, bash/stun to break cc and attack. I never cared for procs because it's just too random
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Last edited by Cippofra; 06-15-2011 at 02:36 PM..
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