#41
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Bump
Not only is there substantial evidence here to prove that mobs should be able to be pushed for interrupts but one of the games most basic and archaic mechanics proves this as well: Enrage. Currently, in VP mobs will never enrage. They will either gate or die. Why would they add a mechanic to mobs to never be used? This has to be the most common sense / damning evidence in favor or putting back in the push mechanic.
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"All we really lose is one Warrior."
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#42
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Also, lets not forget the Alkabor was a broken server and a completely different game with different mechanics. It was for Apple and it wasnt just a simple copy of Windows version of EQ.
They couldnt even figure out how to fix Quarm on their server and it literlaly never died. Using Alkabor as any sort of reference for a classic server is not only shortsighted but plain stupid.
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"All we really lose is one Warrior."
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#43
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Bump.
__________________
Characters:
Nephinine - 60 Iksar Necromancer Krystaps - 60 Iksar Warrior Remember. . . Iksar is the master race. | ||
#44
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Bump for an inordinate amount of proof posted by me:
https://www.project1999.com/forums/s...1&postcount=17 Should be well enough to overturn this and considering the basis for nerfing this is from a client that was entirely redone for macs it seems like push should be in this game.
__________________
"All we really lose is one Warrior."
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#45
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Quote:
__________________
Characters:
Nephinine - 60 Iksar Necromancer Krystaps - 60 Iksar Warrior Remember. . . Iksar is the master race. | |||
#46
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Quote:
__________________
"All we really lose is one Warrior."
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#47
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bump
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Sincerely,
His Lizardliness, Spacepope the first. - 60 Leezard Grandmaster ~ Proud Former Leader of <Kittens Who Say Meow> ~ | ||
#48
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You guys might be sailing on the wrong tack. I was under the impression that the complete elimination of push-interrupt (which, to be sure, was much too strong/reliable in its former implementation) had nothing to do with classic. I thought it was either a judgment call or merely the best they could do within the current knowledge/ability of the present devs. In either of those cases, posting evidence of what is already known will not have any effect.
Certainly doesn't hurt to keep the thread bumped, though, if for no other reason than so they know the community cares about the issue since we have no other mechanic for weighting glitches. Danth | ||
#49
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Bump since I see Nilbog posting in a different thread. If this just isn't going to be changed and remain not classic and update of this stance would do.
Thanks
__________________
"All we really lose is one Warrior."
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#50
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bump
__________________
Characters:
Nephinine - 60 Iksar Necromancer Krystaps - 60 Iksar Warrior Remember. . . Iksar is the master race. | ||
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