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  #41  
Old 08-12-2021, 01:07 PM
Detoxx Detoxx is offline
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Bump

Not only is there substantial evidence here to prove that mobs should be able to be pushed for interrupts but one of the games most basic and archaic mechanics proves this as well:

Enrage.

Currently, in VP mobs will never enrage. They will either gate or die. Why would they add a mechanic to mobs to never be used? This has to be the most common sense / damning evidence in favor or putting back in the push mechanic.
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  #42  
Old 08-12-2021, 01:09 PM
Detoxx Detoxx is offline
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Also, lets not forget the Alkabor was a broken server and a completely different game with different mechanics. It was for Apple and it wasnt just a simple copy of Windows version of EQ.

They couldnt even figure out how to fix Quarm on their server and it literlaly never died. Using Alkabor as any sort of reference for a classic server is not only shortsighted but plain stupid.
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  #43  
Old 01-26-2022, 10:20 PM
LazyHydras LazyHydras is offline
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Bump.
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  #44  
Old 04-27-2022, 10:36 PM
Detoxx Detoxx is offline
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Bump for an inordinate amount of proof posted by me:

https://www.project1999.com/forums/s...1&postcount=17

Should be well enough to overturn this and considering the basis for nerfing this is from a client that was entirely redone for macs it seems like push should be in this game.
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  #45  
Old 04-28-2022, 05:21 PM
LazyHydras LazyHydras is offline
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Quote:
Originally Posted by LazyHydras [You must be logged in to view images. Log in or Register.]
Galach kindly moved my post to the correct sub-forum. Sorry about that - was in the wrong forum this whole time! Hopefully a dev can take a look at this and make the necessary fix.
That was over a year ago, lol. Hope springs eternal, I guess.
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  #46  
Old 04-29-2022, 08:22 PM
Detoxx Detoxx is offline
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Quote:
Originally Posted by Detoxx [You must be logged in to view images. Log in or Register.]
Bump

Not only is there substantial evidence here to prove that mobs should be able to be pushed for interrupts but one of the games most basic and archaic mechanics proves this as well:

Enrage.

Currently, in VP mobs will never enrage. They will either gate or die. Why would they add a mechanic to mobs to never be used? This has to be the most common sense / damning evidence in favor or putting back in the push mechanic.
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  #47  
Old 04-29-2022, 08:36 PM
titanshub titanshub is offline
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bump
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  #48  
Old 04-30-2022, 05:27 PM
Danth Danth is offline
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You guys might be sailing on the wrong tack. I was under the impression that the complete elimination of push-interrupt (which, to be sure, was much too strong/reliable in its former implementation) had nothing to do with classic. I thought it was either a judgment call or merely the best they could do within the current knowledge/ability of the present devs. In either of those cases, posting evidence of what is already known will not have any effect.

Certainly doesn't hurt to keep the thread bumped, though, if for no other reason than so they know the community cares about the issue since we have no other mechanic for weighting glitches.

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  #49  
Old 05-18-2022, 11:36 AM
Detoxx Detoxx is offline
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Bump since I see Nilbog posting in a different thread. If this just isn't going to be changed and remain not classic and update of this stance would do.

Thanks
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  #50  
Old 06-12-2022, 03:34 PM
LazyHydras LazyHydras is offline
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bump
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