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  #1  
Old 01-03-2013, 02:28 AM
MC Epic MC Epic is offline
Kobold


Join Date: Jan 2013
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Default Underwater Spell Avoidance

In it's current state, the server does not have any check for player position in or out of water when a hostile spell is cast in PvP.

In the screenshot below, you can see a player standing on the beach successfully land a spell on a player who is underwater.

[You must be logged in to view images. Log in or Register.]

This is incorrect to the classic mechanic, and voids significant strategy that was used during PvP in areas with water

The spell damage in the picture above should not have hit; instead, the player underwater should have been protected and received the same message as though he was out of pvp-level range of the other player.

Quote:
If you're underwater, you can only be casted on by other players underwater, and vice versa. Many people use water as a way to escape spells. So when someone casts on you, you get the "soandso tries to cast a spell on you, but you're protected" message. If you have levitate on, you can run above/below water freely. Great to have for ocean battles!
Source: http://www.notacult.com/guide_trollshaman.html


This game mechanic existed on Classic EQ until a patch on August 11, 2004 when it was changed:

Quote:
* Water will no longer cause you to be immune to people outside of water and vice versa.
Source: http://www.thesafehouse.org/forums/s...ad.php?t=12752

----------------
Mesochrist - Azrael PVP
  #2  
Old 01-03-2013, 03:13 AM
Potus Potus is offline
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Yeah melees used to jump in and out of the water in Oasis for pvp.

It also applied to npcs, in fact that was why the mechanic was implemented, apparently during Beta a lot of casters would root mobs underwater and nuke them and let them drown.
  #3  
Old 01-03-2013, 12:57 PM
Bamzal Sherbet Bamzal Sherbet is offline
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Linking this here, since it was discussed before, with GM posts.

http://www.project1999.org/forums/sh...ad.php?t=50902

From my quick read, it looks like this is another mechanic that Null customized (and hence, completely fucking obliterated)
  #4  
Old 01-03-2013, 02:07 PM
Twain Twain is offline
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A++ Bug report. I had no idea this was not working correctly. I should be nuking noobs underwater on Saidin instead of swimming down after them!
  #5  
Old 01-03-2013, 05:13 PM
Cwall 52.0 Cwall 52.0 is offline
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this was something that was working in red99 beta and null changed it
  #6  
Old 01-03-2013, 06:11 PM
Bamzal Sherbet Bamzal Sherbet is offline
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Quote:
Originally Posted by Cwall 52.0 [You must be logged in to view images. Log in or Register.]
this was something that was working in red99 beta and null changed it
really? just... really?


Imagine this server without Null.. it would be classic!
Last edited by Bamzal Sherbet; 01-03-2013 at 06:16 PM..
  #7  
Old 01-03-2013, 08:38 PM
Cwall 52.0 Cwall 52.0 is offline
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Quote:
Originally Posted by Bamzal Sherbet [You must be logged in to view images. Log in or Register.]
really? just... really?


Imagine this server without Null.. it would be classic!
null had good intentions for the most part and was working the problems out but then rogaine cockblocked him and he peaced out

not sure where he is now
  #8  
Old 01-05-2013, 05:04 AM
jjgerman jjgerman is offline
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Running on the edge of water to avoid all spells was always pretty gay, wasnt anything strategic about it. Was just something else to exploit. Much like "classic" item duping. Some shit was just broken, accept it.


Pure casters have it rough enough here, melee @ 60 with fungi tunics already rape face, even more so because crit and pvp melee dmg is way off.

Fixing things like this before u address bigger issues like warriors critting for 1600 with a weighted axe is retarded. Dont see any melees crying about that. When you all know thats not classic. DMg caps were much different.
  #9  
Old 01-05-2013, 04:36 PM
Kaino Kaino is offline
Kobold

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yeah 70% of the server are wiz/dru because casters have it so ruff

QQ more noob
  #10  
Old 01-05-2013, 05:31 PM
Bamzal Sherbet Bamzal Sherbet is offline
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Quote:
Originally Posted by Kaino [You must be logged in to view images. Log in or Register.]
yeah 70% of the server are wiz/dru because casters have it so ruff

QQ more noob
rofl, no shit.

also, i could care less how much a weighted axe crits for. plz nurf it
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