#21
|
|||
|
If you want a melee focus, you could Shaman-Monk-Rogue-Warrior, pretty easily with only slowish leveling pre-30 before your Shaman's slows and heals hit their stride. This group will probably level the fastest out of anything just from pure DPS. Cleric-Shadowknight-Rogue-Bard also covers everything you need in a group.
Still, I can't help but think, that with 4 people, just your classic vanilla boring group would be the most powerful and fulfilling. Cleric-Warrior-Monk-Enchanter, I have to agree, would give you the most options in that area. DO NOT worry about ports. You pay people for these with stuff called platinum. | ||
|
#22
|
|||
|
[QUOTE=Slave;808400]If you want a melee focus, you could Shaman-Monk-Rogue-Warrior, pretty easily with only slowish leveling pre-30 before your Shaman's slows and heals hit their stride. This group will probably level the fastest out of anything just from pure DPS.
Slave my old buddy lol. Have you ever played a Shaman? Haste and Slow are 2 of the worse mana eating spells in the game. Yeah, I can see 3 Melee's all wanting haste. Good luck with that. Sounds like the Shaman will need a Marco, "BrB OOM, going to make lunch etc" about every third pull. Pls Haste dropped. | ||
|
#23
|
||||
|
Quote:
Use your JB gear to buff. Use Alacrity instead of Celerity. Skip a few slows on the weaker mobs. Spread regeneration around and encourage the melees to share some damage. This stuff is all about 13 years old, and it works. It works perfectly. Melee groups tend to buzzsaw through mobs if you just take care of their buffs and park the occasional add. | |||
Last edited by Slave; 01-11-2013 at 05:05 AM..
|
|
#24
|
|||
|
Classic cookie cutter is war monk rogue shaman cleric chanter!
| ||
|
#25
|
|||
|
| ||
|
#26
|
|||
|
So you pick 4 out of the 6 choices and OMG you found out what your playing it might be slow but you can still FOUR man to 60 with war monk rogue chanter...........
| ||
|
#27
|
|||
|
shaman
monk monk monk gg | ||
|
#28
|
|||
|
If it was me and 3 friends, for overall utility and to have the ability to function well in most situations and zones, I'd go:
Sk (tank/pulls) Enc (cc, buffs, charm dps) Cleric (heals, rez) Rogue/monk (dps) I wouldn't add a shaman to that 4 man setup, enc can slow and cleric can heal...buffs are nice but I'd prefer high melee dps/off tank ability than back up heals and buffs...and as a melee i think I'd prefer enc haste over stat buffs from a shaman. Don't get me wrong, shaman are great and i love grouping with them, but in my opinion, the setup above will allow you to do any camp in the game without much effort or shenanigans. And have no stops for downtime. It depends on your play style and how/where you want to level. Ports and sow are nice, but you won't have sow in dungeon crawls anyway, and finding a port is really easy.... /w dru ecom all, /w wiz ecom all..../t hey man, porting by chance?
__________________
Phinger Wiggleur
60 Enchanter Extraordinaire GNOMISH WORLD ORDER | ||
|
#29
|
|||
|
s
1. cleric. you will want a cleric.
2. enchanter / bard 3. war/sk/pal 4. rogue / monk / or random caster The holy trinity is all that matters, then add whatever. If you want the most efficient 4 man it would be cleric, enchanter, warrior, rogue / monk | ||
|
#30
|
|||
|
Four Iksar SKS
__________________
Sloppay 60 Monk
Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port | ||
|
|
|