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#111
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![]() Let me know if you want me to cut and paste it, or email it somewhere.
Pat | ||
#112
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![]() - Failed to open C:\Program Files (x86)\Sony\EverQuest\GlobalDRK_chr.s3d.
There is no GlobalDRK_chr.s3d so you have either failed to include a file in the release package, or you have typo'ed on an open request. - ERROR: World did not drop the connection. This message appears to indicate that your network handshaking has broken down with the server not responding to a close connection request and therefore it assumes the client is still in sync. This is probably the section that screams the loudest for fixing. | ||
#113
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![]() my ping rates are ~150ms, and I'm on AT&T here is that bottom of my dbg.txt file for you to look at. Let me know if you want the whole thing.
Pat 2011-03-19 16:35:15 Initializing zone. 2011-03-19 16:35:15 Initializing world. 2011-03-19 16:35:15 Attempting to load oasis.EQG. 2011-03-19 16:35:15 Verifying world files. 2011-03-19 16:35:16 Loading zone specific files. 2011-03-19 16:35:16 Loading oasis_obj2 2011-03-19 16:35:16 Loading oasis_obj 2011-03-19 16:35:16 Loading oasis_2_obj 2011-03-19 16:35:16 Loading oasis_chr2 2011-03-19 16:35:16 Loading oasis2_chr 2011-03-19 16:35:16 Loading oasis_chr 2011-03-19 16:35:16 Loaded cst.EQG. 2011-03-19 16:35:16 Loaded NPC with code cst from cst.s3d 2011-03-19 16:35:16 2011-03-19 16:35:16 Loading rom_chr 2011-03-19 16:35:17 Loaded NPC with code rom from rom_chr.s3d 2011-03-19 16:35:17 2011-03-19 16:35:17 Loaded tar.EQG. 2011-03-19 16:35:17 Loaded NPC with code tar from tar.s3d 2011-03-19 16:35:17 2011-03-19 16:35:17 Loaded dke.EQG. 2011-03-19 16:35:17 Loaded NPC with code dke from dke.s3d 2011-03-19 16:35:17 2011-03-19 16:35:17 Loaded spq.EQG. 2011-03-19 16:35:18 Loaded NPC with code spq from spq.s3d 2011-03-19 16:35:18 2011-03-19 16:35:18 Loading oasis 2011-03-19 16:35:18 Loading objects 2011-03-19 16:35:18 Loading lights 2011-03-19 16:35:18 Initializing cameras. 2011-03-19 16:35:18 Initializing lights. 2011-03-19 16:35:18 Initializing visual effects. 2011-03-19 16:35:18 Initializing target indicator. 2011-03-19 16:35:18 Initializing player path. 2011-03-19 16:35:18 Performing post-load operations. 2011-03-19 16:35:18 Initializing precipitation system. 2011-03-19 16:35:18 World initialized: oasis 2011-03-19 16:35:18 Requesting zone data. 2011-03-19 16:35:18 Resetting cameras. 2011-03-19 16:35:18 Resetting vision. 2011-03-19 16:35:18 Resetting overlays. 2011-03-19 16:35:18 Zone initialized. 2011-03-19 16:35:18 Creating INI files. 2011-03-19 16:35:18 Requesting AA data. 2011-03-19 16:35:18 Requesting Skill rank data. 2011-03-19 16:35:18 Entering main loop. 2011-03-19 16:35:18 Loading game sounds. 2011-03-19 16:35:18 Requesting initialization data. 2011-03-19 16:35:18 DoMainLoop: just before first while(!ReadyEnterWorld). 2011-03-19 16:35:18 Zone Connect -- Received MSG_READY_ENTER_WORLD 2011-03-19 16:35:18 DoMainLoop: complete after first while(!ReadyEnterWorld). 2011-03-19 16:35:18 DoMainLoop: just before second while(!ReadyEnterWorld). 2011-03-19 16:35:18 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD. 2011-03-19 16:35:19 Zone Connect -- Received MSG_READY_ENTER_WORLD 2011-03-19 16:35:19 DoMainLoop: completed second while(!ReadyEnterWorld). 2011-03-19 16:35:19 Setting up models. 2011-03-19 16:35:19 Setting up character. 2011-03-19 16:35:19 Activating music. 2011-03-19 16:35:19 Initialization complete. 2011-03-19 16:35:19 Entering main loop. 2011-03-19 16:35:19 Item done, MSG_WEATHER_EVENT received. 2011-03-19 16:35:19 2011-03-19 16:35:56 Item done, MSG_WEATHER_EVENT received. 2011-03-19 16:35:56 2011-03-19 16:35:56 Item done, MSG_WEATHER_EVENT received. 2011-03-19 16:35:56 2011-03-19 16:36:53 Item done, MSG_WEATHER_EVENT received. 2011-03-19 16:36:53 2011-03-19 16:38:58 Networking: Connection Closed [0] with 0 pending bytes. 2011-03-19 16:38:58 Stopping world display. 2011-03-19 16:38:58 Attempt to send message 30546 on a void connection. 2011-03-19 16:38:58 Beginning EnterZone block. 2011-03-19 16:38:58 2011-03-19 16:38:58 Calling WorldAuthenticate. Countdown is 4 2011-03-19 16:38:58 2011-03-19 16:38:58 Networking: using port [57047]. 2011-03-19 16:38:58 Networking: Connection Established [1] 2011-03-19 16:38:59 WorldAuthenticate: Initiating Login. 2011-03-19 16:38:59 WorldAuthenticate. I got a message of type 0xfa6 (4006). 2011-03-19 16:38:59 WorldRPServer message: server name project1999 2011-03-19 16:38:59 2011-03-19 16:38:59 WorldAuthenticate. I got a message of type 0x3c25 (15397). 2011-03-19 16:38:59 WorldAuthenticate. I got a message of type 0x7cba (31930). 2011-03-19 16:38:59 WorldAuthenticate. I got a message of type 0x52a4 (21156). 2011-03-19 16:38:59 WorldAuthenticate. Access granted. 2011-03-19 16:38:59 2011-03-19 16:38:59 Check 1sa. 0x2bfe4f39 2011-03-19 16:38:59 2011-03-19 16:39:00 Check 1x. 0x9e15bc94 2011-03-19 16:39:00 2011-03-19 16:39:00 Waiting to connect to zone... Character Aerola 2011-03-19 16:39:00 2011-03-19 16:39:00 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS 2011-03-19 16:39:00 Zone addr [67.23.190.90:41243] received... 2011-03-19 16:39:00 ZONING 2011-03-19 16:39:00 Networking: Connection Closed [0] with 0 pending bytes. 2011-03-19 16:39:00 Networking: using port [57050]. 2011-03-19 16:39:00 Networking: Connection Established [1] 2011-03-19 16:39:01 Connected to 67.23.190.90:41243... 2011-03-19 16:39:01 2011-03-19 16:39:01 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER 2011-03-19 16:39:04 Zone Connect -- 3 -- Received MSG_SEND_PC 2011-03-19 16:39:04 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER 2011-03-19 16:39:04 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next. 2011-03-19 16:39:04 Player = Aerola, zone = South Ro 2011-03-19 16:39:09 MSG_EQ_NETPLAYERBUFF received started. 2011-03-19 16:39:09 MSG_EQ_NETPLAYERBUFF finished. 2011-03-19 16:39:14 MSG_EQ_NETPLAYERBUFF received started. 2011-03-19 16:39:14 MSG_EQ_NETPLAYERBUFF finished. 2011-03-19 16:39:15 MSG_EQ_NETPLAYERBUFF received started. 2011-03-19 16:39:15 MSG_EQ_NETPLAYERBUFF finished. 2011-03-19 16:39:16 MSG_EQ_NETPLAYERBUFF received started. 2011-03-19 16:39:16 MSG_EQ_NETPLAYERBUFF finished. 2011-03-19 16:39:16 MSG_TIME_STAMP received. 2011-03-19 16:39:16 2011-03-19 16:39:16 MSG_TIME_STAMP received. (Items inc). 2011-03-19 16:39:16 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 1 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 2 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 3 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 4 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 5 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 6 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 7 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 8 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 9 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 10 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 12 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 13 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 15 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 16 2011-03-19 16:39:17 Received an item via EQI_STARTING_ITEM at loc 17 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 18 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 19 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 20 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 22 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 23 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 24 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 25 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 26 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 27 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 28 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 29 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 2000 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 2001 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 2002 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 2004 2011-03-19 16:39:18 Received an item via EQI_STARTING_ITEM at loc 2005 2011-03-19 16:39:18 Item done, MSG_WEATHER_EVENT received. 2011-03-19 16:39:18 2011-03-19 16:39:18 Initializing zone. 2011-03-19 16:39:18 Initializing world. 2011-03-19 16:39:18 Attempting to load sro.EQG. 2011-03-19 16:39:18 Verifying world files. 2011-03-19 16:39:18 Loading zone specific files. 2011-03-19 16:39:18 Loading sro_obj2 2011-03-19 16:39:18 Loading sro_obj 2011-03-19 16:39:18 Loading sro_2_obj 2011-03-19 16:39:18 Loading sro_chr2 2011-03-19 16:39:18 Loading sro_chr 2011-03-19 16:39:19 Loaded tar.EQG. 2011-03-19 16:39:19 Loaded NPC with code tar from tar.s3d 2011-03-19 16:39:19 2011-03-19 16:39:19 Loaded dke.EQG. 2011-03-19 16:39:19 Loaded NPC with code dke from dke.s3d 2011-03-19 16:39:19 2011-03-19 16:39:19 Loading sro 2011-03-19 16:39:19 Loading objects 2011-03-19 16:39:19 Loading lights 2011-03-19 16:39:19 Initializing cameras. 2011-03-19 16:39:19 Initializing lights. 2011-03-19 16:39:19 Initializing visual effects. 2011-03-19 16:39:19 Initializing target indicator. 2011-03-19 16:39:19 Initializing player path. 2011-03-19 16:39:19 Performing post-load operations. 2011-03-19 16:39:19 Initializing precipitation system. 2011-03-19 16:39:19 World initialized: sro 2011-03-19 16:39:19 Requesting zone data. 2011-03-19 16:39:19 Resetting cameras. 2011-03-19 16:39:19 Resetting vision. 2011-03-19 16:39:19 Resetting overlays. 2011-03-19 16:39:19 Zone initialized. 2011-03-19 16:39:19 Creating INI files. 2011-03-19 16:39:19 Requesting AA data. 2011-03-19 16:39:19 Requesting Skill rank data. 2011-03-19 16:39:19 Entering main loop. 2011-03-19 16:39:19 Loading game sounds. 2011-03-19 16:39:19 Requesting initialization data. 2011-03-19 16:39:19 DoMainLoop: just before first while(!ReadyEnterWorld). And that is all she wrote!!!!! | ||
#114
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![]() Temporary fix, but if you download Hotspot shield, it fixes all of these problems you guys are posting about. I have ATT, and I'm fairly convinced that seems to be the problem, there is a signal dropped somewhere between their servers and the EQEMU server. The zoning may be something similar.
I've had all of those problems, login server down, blank login screen, login screen visible but just timing out, character screen saying i need to update spell files even though I have like 85 times, getting character select screen, but having game crash before I get into game, once I finally managed to get in the game, whenever I zone the game locks up and dc's me. I run this program, and it seems to work, I know its not a permanent fix, but it seems to allow me to play. Better than taking 20 minutes to connect and then not being able to zone. | ||
#115
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![]() I also am using hotspotshield until this is fixed, ping still sucks though.
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#116
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![]() Though....i did just log on and the problem seems resolved. Anyone else?
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#117
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![]() So I got into a chain crash today trying to log into my dev server. Every single time I entered from char select, I crashed after the loading bar finished. I ended up deleting my UI_Rogean_<servername>.ini file and then I was able to get back in.
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#118
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![]() where do you find that file to delete? one of my characters crashed zoning into SolA and I crash everytime I try to load that character, although I can load others on the same account without crashing. posted on the stuck character forum but have yet to hear anything.
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#119
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![]() In your everquest folder...
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#120
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![]() Didn't work. Also the file mentioned is not in the program files directory, but rather the application data. Thanks anyway. Will delete the character instead...
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