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  #11  
Old 03-16-2017, 10:16 AM
Syrie Syrie is offline
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Ugh, just realized you can't edit a post once there are replies after it.
Sadly, my comment about providing updates at the end of the OP is a lie. [You must be logged in to view images. Log in or Register.]
  #12  
Old 03-20-2017, 07:26 AM
Nightbear Nightbear is offline
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NG/Disco Bugs in Seb
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Smac - Iksar Grave Lord
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Mackenze - Human Warder
Mackaroni <Seal Team> - Human Monk
  #13  
Old 03-22-2017, 10:25 AM
Syrie Syrie is offline
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I hadn't considered that a 60 SK could solo Disco or NG areas of Seb, that's a good idea.
Can they solo Prison area as well for the gangrenous scarab?

Also, have any SKs tried fear-kiting Ice Burrowers?
Not sure a SK could do it - or maybe it would just take forever and be way too inefficient? [You must be logged in to view images. Log in or Register.]
  #14  
Old 03-25-2017, 06:37 AM
Dolalin Dolalin is offline
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Coldain heads in GD. Kill the Coldain wolf tamers. People will buy the heads for 100pp each. 1/6 drop rate, very easy greens.
  #15  
Old 03-25-2017, 02:15 PM
applesauce25r624 applesauce25r624 is offline
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Quote:
Originally Posted by Syrie [You must be logged in to view images. Log in or Register.]
Also, have any SKs tried fear-kiting Ice Burrowers?
Not sure a SK could do it - or maybe it would just take forever and be way too inefficient? [You must be logged in to view images. Log in or Register.]
It would be awesome to pull it off but would require a ton of luck

I'm pretty sure fear has a chance to break every tick

Invoke fear has a neat -20MR resist modifier to it, but the burrowers are level 61. They will likely break the fear early all the time. 100 mana is pretty expensive as well.

There is also the factor of trying to recast fear while it's beating the shit out of you. 2.5 seconds is a decently long cast time and you will get destroyed if they resist it or if you are interrupted which will probably happen a lot since they will likely land their hits often.

On top of all of this, Western Wastes is a pretty crazy zone with a ton of terrifying mobs. It will be a nightmare trying to keep your snare on a level 61 mob. If you can't keep up snare, when your mob decides to go up the cliffs you are exposing yourself to some mobs with insane agro radii like Mraaka and Travala.

If the mob was malo'd and tash'd, you are way more likely to pull it off but then you are not soloing it.
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