#1
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Swarm lag - explain like I'm five...
So,
Someone is swarming at the moment in LOIO. That's fine, it sucks to do it at primetime and also have the courier PH mobs trapped in the swarm, but hey, they can play how they want at lvl 17 trailing lvl 20 mobs for 30+ minutes... Currently, I [my client] am around 5 minutes behind; in that I cast a spell and am waiting 5 minutes until the spell hits. Last time my client caught up I was being attacked by an icebone skellie, which came as a surprise. I am on a wired, synchronous 200Mbps connection with the following speedtest: http://www.speedtest.net/my-result/5511637564 [You must be logged in to view images. Log in or Register.] I replied to someone at 49 minutes past the hour and it's now 01 minutes past the next hour and I still can't see my reply as being sent. My connection status shows '100% - 295ms', which is usual for Australia, but anytime I am in a zone with swarming, it all goes to shit in that I can't sit, camp, cast, do anything. Even on home connection which is 100/40 I get it, but to get it on a 200Mbps synchronous link just sucks. My question is, why does my client lag out / desync (not sure what the correct term is here)? (edit: just got disconnected after 15 minutes of being able to do nothing) | ||
Last edited by Senn; 07-28-2016 at 09:04 PM..
Reason: and disconnected
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#2
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And just got back in to find myself dead, naked, missing xp and no clue where my corpse is. Brilliant...
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#3
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explanation: shit is classic
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hotkarlmarxbros <--- New !!! Awesome Bard Kiting Thread | ||
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#4
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Anyone else ever lag going up the Kelethin lifts back in 1999, or did I suffer that alone?
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<Millenial Snowfkake Utopia>
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#5
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Lake of Ill Omen and Dreadlands cause unusual lag unlike other zones when bards kite. I don't know why. It doesn't affect all players either.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#6
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You in australia you say? Well the servers are roughly 10,500 miles away from you. Packets get screwed up traveling that distance.
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#7
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Quote:
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Ho hum, thanks for the replies all. | |||||
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#9
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Quote:
quido provides the very best comments. Top quality, very highly educated. You would do well to heed his advice.
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-Glasken, coming out of retirement for Green99
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#10
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/ex quickest way out without task mgr
I had typed out why this happens in particular but desync explains it probably better in in 1 word; basically, the client missed the bus because it was too busy staring at the other inc server traffic and there won't be another.
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Freddi
Farson | ||
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