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#1
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![]() The rogue poison Spirit of Sloth (Muscle Lock IV) is casting Muscle Lock I instead when you proc it on opponents, difference between a 40% snare and a 60% snare. This must be a bug. Even the Spirit of Sloth vial of poison says it is just plain Muscle Lock.
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“We spread the time as we can, but in the end the world takes it all back.” [60 Assassin] Ricquire (Wood Elf) | ||
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#2
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![]() http://web.archive.org/web/200102150...n/recipes.html
That shows 4 poisons with Muscle Lock. The lowest triv is Muscle Lock I. The highest is Muscle Lock IV. The others fill inbetween as you might imagine. I'm guessing Sloth is supposed to trigger Muscle Lock IV. If it doesn't I'm not sure what benefit there would be to getting the higher tier poison. More procs? longer duration? I'm not entirely sure.
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#3
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![]() Exactly. Sloth is one of the hardest to make in game at the moment- which of course means most time invested and most plat invested to skill to trivial (255 or w/e).
Currently since it is proccing the same as the tier 1 snare poison it is fruitless.
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“We spread the time as we can, but in the end the world takes it all back.” [60 Assassin] Ricquire (Wood Elf) | ||
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#4
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![]() Fixed, pending update.
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