#1
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Trio help: Enc & Nec & _____
A couple of buddies and I want to roll a trio.
1. Enchanter 2. Necromancer 3. ________ We were tossing around shaman or another nec... ideas? | ||
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#2
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Wizard?
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#3
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it pains me to say it but druid is the obvious answer
__________________
Pint
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#4
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Cleric Druid Shaman
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#5
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Cleric
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#7
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Quote:
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#8
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I love designing groups! Some ideas:
Adding a mage would give you the best pet tank and malo. You could have the mage pet taunt and the Necro pet not taunt, or switch if necessary. Also, nukes can sometimes be the best form of crowd control. [You must be logged in to view images. Log in or Register.] Adding a bard would give you even more mana regen, even more CC options, and movement speed. Kind of a lot of overlap, honestly. Druid would add healing, ports, and SoW. Also, the druid's Regeneration spell can allow the necro to leave lich on longer. Plus a pure snare, which might be useful as the Necromancer's Darkness-line snares will prevent mez if it becomes necessary. So, additional snare option (snare is one of the key things the enchanter class lacks). Adding a ranger, rogue, or monk would give you even more melee DPS. You could fear-kite with great efficiency. Ranger or monk would also be a more durable puller than a necromancer or enchanter. A ranger would also get SoW at level 39. You can always add more enchanters for additional charm DPS. And lastly...cleric. Cleric-enchanter is a famous duo. With the damage of a necro, the trio could probably do anything a trio can do. | ||
Last edited by Videri; 02-09-2015 at 04:03 AM..
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#9
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bard or ranger sounds dope, maybe even paladin
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#10
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paladin
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go go go
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