#1
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Give me the 411 on pvp class balance plz
Assuming anyone actually pvps enough on this box to know (LOL). I don't know how much the resist system has changed shit.
I don't give a crap about zerg pvp so lets assume 1v1 scenarios or small group skirmishes. Here are the classes I'm curious about: Bard (do they get rooted and actually killed outdoors bc of shitty resist system? etc) Ranger Warrior (have some idea obv) Necro Druid THANKS PALS [You must be logged in to view images. Log in or Register.] | ||
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#2
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mad
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#4
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a bard cc'ed me nicely today....
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The Rushmore Doctrine
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#6
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Play a wizard
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#7
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Quote:
Ranger - no disc, no interrupt, no health (compared to other melee classes), no point. Ok in group settings if competently assisting / performing utlitiy roles such as chain pumicing, ccing pets, etc, but a poor substitute for another hybrid. Warrior - Good gear, resists? P good w/ group, poor solo. Bad gear, bad resists? Better than ranger. Necro - Pretty good against retards, rangers, and pure melee. Pretty bad against anyone who has channeling and cure pots/pumice, or just decides to run away since every spell takes forever to cast. Good for groups when people are too busy trying to assist train / run around to focus on pellings/curing themselves and asystole can lolsnare people with an assist train in pursuit. Druid - its a druid. | |||
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#8
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lol @ ss
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In your unfailing love, silence my enemies; destroy all my foes, for I am your servant. Blessed be the LORD my strength, who teaches my hands for war, and my fingers to fight. (Psalms 143:12-144:1) [10:53] <@Amelinda> he grabbed my ass and then i broke his nose. | ||
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#9
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It was 51 in karnors for VS lol
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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