#1
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Remove Hybrid Penalty
Not sure why these exist but a ranger having a penalty is pretty crazy. You will see more people building hybrids and added pop onto the server for this one little change.
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#2
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+1
I think originally Verant intended for hybrids to be somewhat more powerful, but come Kunark, they actually end up being just a little more utility and pretty useless in the end game. Not that I have any illusions of this ever being changed, just thought I'd throw in a +1.
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#3
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good job destin. posting and supporting an idea you CARE about.
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#4
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I think you are somehow confused with how forums work. Threads aren't created only for those who support them, but to actually converse and debate topics to arrive at ideas and compromises that people find mutually agreeable.
Don't know why I'm even wasting my time responding to someone who communicates like a 10 year old that flunked reading comprehension and can't even bother to use any form of punctuation. First the spelling, and then the grammar...
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#5
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Does the hybrid penalty hit group also or is it only on them? Can't remember if this was changed.
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#6
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english not my first language , jerk
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#7
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Quote:
then shows me why... here destin i thought i was just a bad player. but i guess i was just useless end game because of verant. FEEL SO MUCH BETTER NOW!!! thanks buddy. [You must be logged in to view images. Log in or Register.] | |||
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#8
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It doesn't work like most people think, but ultimately yes it affects the group. The exp you receive is based on the total experience you've ever earned. People with penalties have earned more even though their level doesn't accurately reflect it, thus they get more of the exp pie.
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#9
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Hybrid Penalties were removed in Velious. So, since bugs are fixed according to live timeline here (in theory) we should see it a few months after Velious is released.
http://everquest.allakhazam.com/edit...rs_letter.html | ||
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#10
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Quote:
Paladins are fun though and great in pvp, even if their benefit in the end game pve scene is small.
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