View Full Version : Quest Issue: Blued Two-Handed Hammer Not Classic
Brinkman
01-02-2011, 01:54 AM
The title says it all I suppose. I do not know if this has been covered before, but I just recently started on p1999.
The " visiting Priestess " Quest for this item was in game since beta in 1998, however it was broken until the Spring of 2001 when verant fixed dozens of old broken quests. Quest text was added and an NPC was added to Mistmoore so it could be completed.
The Item existed in game, but was only given out once by GM's when Lady Vox was killed for the first time. Verant had not yet populated her loot table because they did not believe anyone would kill her so soon after release, so they gave out a myriad of items to the people who killed her ( I forget the guild(s) name(s) ).
Many people would argue that since the quest was created during original everquest, and was only "broken" That it's truely classic. I can see that point of view. However, we really have no idea why it was broken. Did they feel it was too powerful? Maybe so, but who really knows for sure?
The simple fact is, The " a Fallen Noble " that spawns in Castle Mistmoore near the fountain, is NOT classic. Nor is the Quest item it drops ( blood), Nor the Is the " Noble's Robes". This Mob was added in early 2001 to complete the quest.
Since this mob is not classic, it should not be on the P99 server, which would break the quest, making the Hammer un-obtainable.
10 minutes on allakhazam doing research can provide all the information you need. Look up the hammer, the staves, the priestess, the noble's robes... It was pretty common knowledge that the crystal staves were needed for a quest, which was broke.
Brinkman
05-12-2011, 07:37 PM
I sure nobody cares since kunark 2hers make this pretty much obsolete, but the fact remains, it shouldnt be in game.
nilbog
10-04-2011, 08:41 PM
Bump.
Is this classic or not? More opinions, specifics (dates). With the pvp server coming up, if this isn't classic, it will be removed.
For p99: If it isn't classic, yet some were given out on live in gm events, I'll allow the existing ones to remain, but make the quest no longer function.
Erati
10-05-2011, 03:10 AM
Not classic, as far as the noble
The quest was way broken as it was one of those fabled rumor'd items you only heard speculation about.
I know for the fact the noble never existed bc I spent ALOT of time in Mistmoore lvling up in classic and then returning in Kunark to reap the rewards of the little known dhampyre camp and sold the HBC's for 10K because no one knew an item like that dropped in Mistmoore. People almost couldnt believe the stats which I had to type out because there was no item linking.
MM was never camped and I cleared the fountain area dozens of time and never saw a fallen noble. In fact when i came to this server I was puzzled when I saw how common she was and wondered why I never came across her in one of my many visits to Mistmoore.
However since the quest pieces existed and like 70% of the quest was in game in classic but the quest itself was broken I dont necessarily see it as a bad thing that its working properly now because its still a difficult item to obtain. If anything just make the noble spawn way more rare than it currently is.
Erati Soulshatter
Bristlebane Old Skool Wiz of RoV
Pudge
10-05-2011, 03:27 AM
nobles robes good pvp gear
nilbog
10-05-2011, 12:42 PM
K, so if it wasn't completable without the noble, when's the first date for the noble?
Softcore PK
10-05-2011, 03:51 PM
omg noooo :(
don't take the blued hammer away; how will my new cleric joust? :P
Extunarian
10-05-2011, 04:05 PM
Doesn't seem to be much about the noble prior to 2002.
Even noble's robes...no comment until April 2001 on zam:
http://everquest.allakhazam.com/db/item.html?item=5507#m98635723362772
Rather weak... I do hope it's for a new quest...
nilbog
10-06-2011, 09:53 AM
Yep the earliest dates I see associated with it are early 2001.
The earliest so far On: 3/28/2001 2:01:36 AM
http://web.archive.org/web/20010710193122/http://everlore.com/bestiary/beastdetails.asp?mode=show&BID=376187 (http://web.archive.org/web/20010710193122/http://everlore.com/bestiary/beastdetails.asp?mode=show&BID=376187)
So, I'm down with removing the fallen noble till Velious, thus breaking it on p99 until that time. Existing hammers can remain due to being distributed at gm events. Additionally, it won't be available on the pvp server till that time.
I do not feel a proccing item which didn't exist prior to Velious should be around till it historically should. Especially for pvp.
Brinkman
10-06-2011, 06:37 PM
Thanks for taking a look at this Nilbog
Just for to make you feel a little better
From patch notes
------------------------------
March 27, 2001 2:00 am
------------------------------
*Quest*
Several new quests have been added as well, so don't be afraid to talk
to the folks of Norrath, they might have new information for you.
- The EverQuest Team
I know this is vague, and it mentions "new" quests, however new could simply mean new to the servers. which broken ones could be included.
It also begs to be connected to the robes being listed on one of the old sites the very next day.
A post from 2008 on the safehouse forums talking about old school quests:
Posted: 01-04-08, 12:41 AM #15
--------------------------------------------------------------------------------
The old school questing did add an element of mystery to the game, with useless items, odd keywords, and strange npcs giving the promise of being the first to complete a hidden quest. Unfortunately, there were so damn many bugged and unfinished quests that they more than canceled out the mystery. Just how many years did it take for the blued two handed hammer to be fixed?
A post on P99 forums from 2010:
07-14-2010, 07:51 PM
doacleric
-------------------------------------------------------------------------------
There were 50+ page threads on Everlore about dozens of broken quests back in the day. I remember spending hours just reading about all the speculation about how to complete the "blued two handed hammer" quest. Everyone thought they were missing something obvious. Turns out, the quest was simply broken. It was eventually fixed a few years later, but IMO, not the way the original developers had intended.
You get the idea =)
Cwall
10-07-2011, 08:33 PM
fuck this item was one of the highlights of me making a shaman on red99
i don't think you should question when it was added, but when it was meant to be added
surely if the developers made the item in classic and made the quest but broke the quest, the most logical solution would be that they intended for the item to be in the game, right?
sounds classic enough for me
You are stuck with your 70 delay wep for now pal
Brinkman
10-07-2011, 11:54 PM
fuck this item was one of the highlights of me making a shaman on red99
i don't think you should question when it was added, but when it was meant to be added
surely if the developers made the item in classic and made the quest but broke the quest, the most logical solution would be that they intended for the item to be in the game, right?
sounds classic enough for me
I understand what you are saying, and I cannot say you are completely wrong.
Obviously you are biased based on your statments of wanting to get one for red99. Again, nothing wrong with that, people have convictions and its natural to argue for what they want.
The problem is, in order for this quest to be completed, they would have to add an NPC that did not exist on any live server untill at the earliest , early 2001. Once you knowingly cross that line, where do you stop. The fact it exsits on p99 was simply an oversight.
Either way, Nilbog seems to have made up his mind, wont be on red99 and will be removed on p99 but ones already received left in ( which I agree with ).
Cheers
Mouse
10-23-2011, 09:25 PM
The MOST important part about this is that the ITEM itself needs to be changed.
The existing stats on the hammer are not correct.
http://i51.photobucket.com/albums/f387/AexDestroy/bluedtwohandedhammer.jpg
This is the original form of the hammer circa february 2001.
Brinkman
10-24-2011, 01:24 AM
The MOST important part about this is that the ITEM itself needs to be changed.
The existing stats on the hammer are not correct.
http://i51.photobucket.com/albums/f387/AexDestroy/bluedtwohandedhammer.jpg
This is the original form of the hammer circa february 2001.
Actually, the hammer from when the quest was fixed to be completable has always been the 44 delay version with the added stats.
The hammer from your screenshot was most definatally from the First server wide Laxy Vox Kill. Her loot table was not populated yet and they gave out loot to the guild that killed her, this was one of the items given out.
As the Quest wont be on either server until Velious now, and after that it will be the 44 delay version, I do not see how fixing the ones in existance would do any good.
This server and the devs are not perfect and are making the attempt to fix said errors. Most of the time when Verant fixed their errors they left in the pre-nerf items as not to take away something a player earned, Unless said Item was just simply too powerful. Like the moss-covered twig which was retro nerfed.
This is not the case with this weapon, 1 less delay, a few stats and 30hp/mana.
I acknowlege the fact that this could be changed, and might be more proper to "classic" but its simply not worth the time of a dev to go in and change, especially knowing they will have to change it back later.
If we are going to work that way, we might as well forcabally remove all but 1 of them from the server entirely.
Leave it alone I say, and focus on more important things.
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